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DeadWeight Tableau des résultats Inferno (M1)

+/-

SCORES DES RONDS

27

19

4

+8

84

3:1

9

0

6.9

+20%

17

21

7

-4

85

6:2

3

0

6.3

-1%

20

21

3

-1

73

3:1

5

1

6.3

-5%

16

21

5

-5

63

4:3

3

0

5.6

-8%

14

21

6

-7

52

3:3

3

1

5.3

-25%

Total

94

103

25

-9

357

19:10

23

2

6.1

-4%

Arena Tableau des résultats Inferno (M1)

+/-

SCORES DES RONDS

31

17

2

+14

89

0:2

9

1

7.2

+31%

20

18

8

+2

83

3:2

6

0

6.3

+8%

20

20

5

0

75

3:2

5

1

6.2

-6%

20

19

2

+1

62

1:6

3

0

5.4

+11%

11

22

8

-11

61

3:7

2

1

4.8

-21%

Total

102

96

25

+6

369

10:19

25

3

6.0

+5%

avantage aux équipes Inferno (M1)
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Map Analysis of DeadWeight vs Arena by the Bo3.gg Team

Arena on Inferno Analysis

Arena demonstrated their prowers on Inferno, securing 16 out of 29 rounds, showcasing their ability to control and adapt to various situations on this specific map. Victory on this map contributed to their overall success in the match.


The standout players for Arena on Inferno were bebest, who contributed 31 kills, and Oath, who added 20 kills to the team's efforts. Their exceptional skills and coordination were instrumental in securing the map win. Throughout the match on Inferno, the team inflicted a total of 10707 overall damage.


On the defensive side of Inferno, Arena held their ground firmly, successfully defending 9 bomb plants. Their defensive coordination and site control on this map proved to be crucial in their victory.


DeadWeight on Inferno Analysis

Inferno proved to be a challenging battleground for DeadWeight, as they managed to secure 13 out of 29 rounds on this map. Adapting to their opponent's strategies on this particular map presented difficulties for them.


The standout players for DeadWeight on Inferno included Cyanide, who contributed 27 kills, and Kobe, who added 17 kills. Despite their individual efforts, inflicting 10343 total damage, DeadWeight couldn't prevent Arena from securing victory on Inferno


On the defensive side of Inferno, DeadWeight struggled to hold their ground, successfully defending 7 bomb plants. Their defensive coordination faced challenges on this map, making it difficult to maintain site control.

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