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avantage aux équipes Vertigo (M0)
Composition de l'équipe
Composition de l'équipe
Titulaire
Titulaire
Titulaire
Titulaire
Titulaire
Composition de l'équipe
Titulaire
Titulaire
Titulaire
Titulaire
Titulaire
Historique Taux de victoire par carte 6 derniers mois
Ancient
73%
Mirage
67%
Vertigo
55%
Anubis
24%
Inferno
20%
Nuke
0%
Dernières 5 cartes
Ancient
73%
11
0
Mirage
0%
0
0
Vertigo
75%
4
0
Anubis
33%
6
0
Inferno
0%
0
0
Nuke
0%
4
0
Dernières 5 cartes
Ancient
0%
3
1
Mirage
67%
6
0
Vertigo
20%
5
1
Anubis
57%
7
1
Inferno
20%
5
0
Nuke
0%
0
0
Derniers résultats
Face à face
Matchs précédents
- pggpg
- pggpp
Informations
Map Analysis of DASH vs Eternal Fire Academy by the Bo3.gg Team
DASH on Vertigo Analysis
DASH demonstrated their prowers on Vertigo, securing 13 out of 17 rounds, showcasing their ability to control and adapt to various situations on this specific map. Victory on this map contributed to their overall success in the match.
The standout players for DASH on Vertigo were Flierax, who contributed 18 kills, and Merl, who added 11 kills to the team's efforts. Their exceptional skills and coordination were instrumental in securing the map win. Throughout the match on Vertigo, the team inflicted a total of 7169 overall damage.
On the defensive side of Vertigo, DASH held their ground firmly, successfully defending 4 bomb plants. Their defensive coordination and site control on this map proved to be crucial in their victory.
Eternal Fire Academy on Vertigo Analysis
Vertigo proved to be a challenging battleground for Eternal Fire Academy, as they managed to secure 4 out of 17 rounds on this map. Adapting to their opponent's strategies on this particular map presented difficulties for them.
The standout players for Eternal Fire Academy on Vertigo included hey044, who contributed 14 kills, and scolleN, who added 10 kills. Despite their individual efforts, inflicting 6020 total damage, Eternal Fire Academy couldn't prevent DASH from securing victory on Vertigo
On the defensive side of Vertigo, Eternal Fire Academy struggled to hold their ground, successfully defending 3 bomb plants. Their defensive coordination faced challenges on this map, making it difficult to maintain site control.
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