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avantage aux équipes Inferno (M1)
Records Inferno
Record/Temps/Carte
Val/M
Établi par
Adversaire
Plantation de bombe rapide (sec)
00:28s01:24s
Dégâts des grenades HE en moyenne (par tour)
11.93.4
Éliminations avec AK47 en moyenne par carte
96.4203
Dégâts avec AK47 en moyenne (par tour)
65.325.2
Fumigènes lancés en moyenne sur une carte
1314.3232
Dégâts avec M4A1 en moyenne (par tour)
49.516.3
Éliminations avec Desert Eagle en moyenne par carte
31.6427
Dégâts avec Desert Eagle en moyenne (par tour)
23.15.3
Dégâts avec USP en moyenne (par tour)
17.84.8
Éliminations avec Glock en moyenne par carte
21.4516
Informations
Map Analysis of CYBERSHOKE vs G2 Ares by the Bo3.gg Team
CYBERSHOKE on Inferno Analysis
CYBERSHOKE demonstrated their prowers on Inferno, securing 5 out of 13 rounds, showcasing their ability to control and adapt to various situations on this specific map. Victory on this map contributed to their overall success in the match.
The standout players for CYBERSHOKE on Inferno were FenomeN, who contributed 11 kills, and notineki, who added 8 kills to the team's efforts. Their exceptional skills and coordination were instrumental in securing the map win. Throughout the match on Inferno, the team inflicted a total of 4592 overall damage.
On the defensive side of Inferno, CYBERSHOKE held their ground firmly, successfully defending 4 bomb plants. Their defensive coordination and site control on this map proved to be crucial in their victory.
G2 Ares on Inferno Analysis
Inferno proved to be a challenging battleground for G2 Ares, as they managed to secure 8 out of 13 rounds on this map. Adapting to their opponent's strategies on this particular map presented difficulties for them.
The standout players for G2 Ares on Inferno included tAk, who contributed 10 kills, and kl1m, who added 10 kills. Despite their individual efforts, inflicting 4573 total damage, G2 Ares couldn't prevent CYBERSHOKE from securing victory on Inferno
On the defensive side of Inferno, G2 Ares struggled to hold their ground, successfully defending 0 bomb plants. Their defensive coordination faced challenges on this map, making it difficult to maintain site control.
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