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avantage aux équipes Ancient (M1)
Composition de l'équipe
Composition de l'équipe
Composition de l'équipe
Historique Taux de victoire par carte 6 derniers mois
Nuke
53%
Anubis
42%
Mirage
40%
Inferno
39%
Vertigo
25%
Overpass
18%
Ancient
18%
Dernières 5 cartes
Nuke
0%
0
1
Anubis
0%
1
1
Mirage
0%
1
1
Inferno
0%
0
0
Vertigo
25%
4
1
Overpass
40%
5
0
Ancient
55%
11
0
Dernières 5 cartes
Nuke
53%
19
2
Anubis
42%
19
4
Mirage
40%
15
26
Inferno
39%
18
14
Vertigo
50%
12
14
Overpass
22%
9
37
Ancient
73%
33
1
Derniers résultats
Face à face
Matchs précédents
- gppgp
- gpgpp
Informations
Map Analysis of Comedy Club vs ThunderFlash by the Bo3.gg Team
ThunderFlash on Ancient Analysis
ThunderFlash demonstrated their prowers on Ancient, securing 13 out of 20 rounds, showcasing their ability to control and adapt to various situations on this specific map. Victory on this map contributed to their overall success in the match.
The standout players for ThunderFlash on Ancient were Demho, who contributed 19 kills, and Ex1st, who added 18 kills to the team's efforts. Their exceptional skills and coordination were instrumental in securing the map win. Throughout the match on Ancient, the team inflicted a total of 7671 overall damage.
On the defensive side of Ancient, ThunderFlash held their ground firmly, successfully defending 7 bomb plants. Their defensive coordination and site control on this map proved to be crucial in their victory.
Comedy Club on Ancient Analysis
Ancient proved to be a challenging battleground for Comedy Club, as they managed to secure 7 out of 20 rounds on this map. Adapting to their opponent's strategies on this particular map presented difficulties for them.
The standout players for Comedy Club on Ancient included twizell, who contributed 13 kills, and Middlesex, who added 14 kills. Despite their individual efforts, inflicting 6153 total damage, Comedy Club couldn't prevent ThunderFlash from securing victory on Ancient
On the defensive side of Ancient, Comedy Club struggled to hold their ground, successfully defending 2 bomb plants. Their defensive coordination faced challenges on this map, making it difficult to maintain site control.
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