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Records Vertigo
Record/Temps/Carte
Val/M
Établi par
Adversaire
Dégâts des cocktails Molotov en moyenne (par tour)
6.22
Éliminations avec Galil en moyenne par carte
51.8064
Dégâts avec Galil en moyenne (par tour)
21.35.6
Dégâts avec AWP en moyenne (par tour)
60.821.6
Dégâts des cocktails Molotov en moyenne (par tour)
8.22
Durée des éblouissements par flash en moyenne sur une carte (sec)
01:34s00:39s
Éblouissements par flash en moyenne sur une carte (opp)
6730
Éliminations par grenade HE en moyenne par carte
21.127
Éliminations avec Glock en moyenne par carte
31.4398
Dégâts avec Glock en moyenne (par tour)
15.13.8
Informations
Map Analysis of CLG Red vs FURIA fe by the Bo3.gg Team
CLG Red on Vertigo Analysis
CLG Red demonstrated their prowers on Vertigo, securing 16 out of 19 rounds, showcasing their ability to control and adapt to various situations on this specific map. Victory on this map contributed to their overall success in the match.
The standout players for CLG Red on Vertigo were GooseBreeder, who contributed 19 kills, and Juli, who added 19 kills to the team's efforts. Their exceptional skills and coordination were instrumental in securing the map win. Throughout the match on Vertigo, the team inflicted a total of 8741 overall damage.
On the defensive side of Vertigo, CLG Red held their ground firmly, successfully defending 12 bomb plants. Their defensive coordination and site control on this map proved to be crucial in their victory.
FURIA fe on Vertigo Analysis
Vertigo proved to be a challenging battleground for FURIA fe, as they managed to secure 3 out of 19 rounds on this map. Adapting to their opponent's strategies on this particular map presented difficulties for them.
The standout players for FURIA fe on Vertigo included Olga, who contributed 17 kills, and izaa, who added 13 kills. Despite their individual efforts, inflicting 6272 total damage, FURIA fe couldn't prevent CLG Red from securing victory on Vertigo
On the defensive side of Vertigo, FURIA fe struggled to hold their ground, successfully defending 0 bomb plants. Their defensive coordination faced challenges on this map, making it difficult to maintain site control.
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