Terminé
BLINK
2 - 1
SHAPE
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BLINK Tableau des résultats Inferno (M1)

+/-

SCORES DES RONDS

26

13

3

+13

122

2:3

8

1

8.0

+53%

17

14

1

+3

69

2:2

5

2

6.9

+7%

15

13

2

+2

81

1:2

4

0

5.9

+9%

15

17

1

-2

64

6:4

4

0

5.7

-8%

12

14

6

-2

66

0:1

3

0

5.2

-1%

Total

85

71

13

+14

402

11:12

24

3

6.3

+12%

SHAPE Tableau des résultats Inferno (M1)

+/-

SCORES DES RONDS

18

17

1

+1

97

3:2

6

0

6.8

+32%

15

19

6

-4

74

5:1

3

0

6.2

-1%

16

16

2

0

72

0:2

3

0

6.0

+6%

13

16

0

-3

59

3:3

2

0

5.4

-17%

9

17

5

-8

62

1:3

2

1

5.0

-10%

Total

71

85

14

-14

364

12:11

16

1

5.9

+2%

avantage aux équipes Inferno (M1)
Informations
Map Analysis of BLINK vs SHAPE by the Bo3.gg Team

BLINK on Inferno Analysis

BLINK demonstrated their prowers on Inferno, securing 16 out of 23 rounds, showcasing their ability to control and adapt to various situations on this specific map. Victory on this map contributed to their overall success in the match.


The standout players for BLINK on Inferno were Caley, who contributed 26 kills, and Krabeni, who added 17 kills to the team's efforts. Their exceptional skills and coordination were instrumental in securing the map win. Throughout the match on Inferno, the team inflicted a total of 9235 overall damage.


On the defensive side of Inferno, BLINK held their ground firmly, successfully defending 12 bomb plants. Their defensive coordination and site control on this map proved to be crucial in their victory.


SHAPE on Inferno Analysis

Inferno proved to be a challenging battleground for SHAPE, as they managed to secure 7 out of 23 rounds on this map. Adapting to their opponent's strategies on this particular map presented difficulties for them.


The standout players for SHAPE on Inferno included vARKA, who contributed 18 kills, and AntoN, who added 15 kills. Despite their individual efforts, inflicting 8370 total damage, SHAPE couldn't prevent BLINK from securing victory on Inferno


On the defensive side of Inferno, SHAPE struggled to hold their ground, successfully defending 4 bomb plants. Their defensive coordination faced challenges on this map, making it difficult to maintain site control.

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