BLINK Tableau des résultats Inferno (M0)

+/-

SCORES DES RONDS

24

12

11

+12

108

5:2

6

1

8.5

+46%

19

15

5

+4

82

6:2

5

0

7.1

+29%

23

16

5

+7

90

2:1

6

0

6.9

+13%

18

15

4

+3

68

4:1

4

0

6.3

+10%

15

13

3

+2

76

1:2

1

0

6.1

+15%

Total

99

71

28

+28

422

18:8

22

1

7.0

+22%

0to100 Tableau des résultats Inferno (M0)

+/-

SCORES DES RONDS

16

19

4

-3

75

2:3

3

0

5.7

-5%

17

23

5

-6

73

3:4

4

0

5.6

-9%

16

19

2

-3

66

2:2

4

0

5.5

+8%

11

20

4

-9

57

0:2

1

0

4.7

-9%

11

20

3

-9

52

1:7

3

0

4.5

-13%

Total

71

101

18

-30

323

8:18

15

0

5.2

-6%

avantage aux équipes Inferno (M0)
Informations
Map Analysis of BLINK vs 0to100 by the Bo3.gg Team

BLINK on Inferno Analysis

BLINK demonstrated their prowers on Inferno, securing 16 out of 26 rounds, showcasing their ability to control and adapt to various situations on this specific map. Victory on this map contributed to their overall success in the match.


The standout players for BLINK on Inferno were gulito, who contributed 24 kills, and Caley, who added 19 kills to the team's efforts. Their exceptional skills and coordination were instrumental in securing the map win. Throughout the match on Inferno, the team inflicted a total of 10979 overall damage.


On the defensive side of Inferno, BLINK held their ground firmly, successfully defending 7 bomb plants. Their defensive coordination and site control on this map proved to be crucial in their victory.


0to100 on Inferno Analysis

Inferno proved to be a challenging battleground for 0to100, as they managed to secure 10 out of 26 rounds on this map. Adapting to their opponent's strategies on this particular map presented difficulties for them.


The standout players for 0to100 on Inferno included Sterzig, who contributed 16 kills, and DEPRESHN, who added 17 kills. Despite their individual efforts, inflicting 8396 total damage, 0to100 couldn't prevent BLINK from securing victory on Inferno


On the defensive side of Inferno, 0to100 struggled to hold their ground, successfully defending 6 bomb plants. Their defensive coordination faced challenges on this map, making it difficult to maintain site control.

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