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avantage aux équipes Inferno (M1)
Records Inferno
Record/Temps/Carte
Val/M
Établi par
Adversaire
Fumigènes lancés en moyenne sur une carte
2314.8354
Dégâts des grenades HE en moyenne (par tour)
163.4
Éliminations par grenade HE en moyenne par carte
31.1235
Dégâts des grenades HE en moyenne (par tour)
17.33.4
Assistances en moyenne par carte
124.3808
Tirs (total/round)
8916
Éliminations d'équipier
1
Dégâts des grenades HE (total/round)
13326.5
Durée des éblouissements par flash sur un round (sec)
00:20s00:05s
Durée des éblouissements par flash sur un round (sec)
00:22s00:05s
Informations
Map Analysis of BLEED vs Into the Breach by the Bo3.gg Team
Into the Breach on Inferno Analysis
Into the Breach demonstrated their prowers on Inferno, securing 13 out of 24 rounds, showcasing their ability to control and adapt to various situations on this specific map. Victory on this map contributed to their overall success in the match.
The standout players for Into the Breach on Inferno were CRUC1AL, who contributed 21 kills, and misutaaa, who added 14 kills to the team's efforts. Their exceptional skills and coordination were instrumental in securing the map win. Throughout the match on Inferno, the team inflicted a total of 8051 overall damage.
On the defensive side of Inferno, Into the Breach held their ground firmly, successfully defending 4 bomb plants. Their defensive coordination and site control on this map proved to be crucial in their victory.
BLEED on Inferno Analysis
Inferno proved to be a challenging battleground for BLEED, as they managed to secure 11 out of 24 rounds on this map. Adapting to their opponent's strategies on this particular map presented difficulties for them.
The standout players for BLEED on Inferno included faveN, who contributed 14 kills, and hampus, who added 12 kills. Despite their individual efforts, inflicting 7183 total damage, BLEED couldn't prevent Into the Breach from securing victory on Inferno
On the defensive side of Inferno, BLEED struggled to hold their ground, successfully defending 3 bomb plants. Their defensive coordination faced challenges on this map, making it difficult to maintain site control.
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