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BIG Tableau des résultats Ancient (M1)

+/-

SCORES DES RONDS

17

3

7

+14

113

4:0

5

0

8.8

+57%

19

9

5

+10

111

3:1

6

0

8.2

+39%

14

6

5

+8

100

0:0

3

0

7.1

+36%

13

6

8

+7

101

1:3

3

0

6.8

+37%

10

6

3

+4

70

3:0

2

0

6.4

+4%

Total

73

30

28

+43

496

11:4

19

0

7.4

+34%

Gods Reign Tableau des résultats Ancient (M1)

+/-

SCORES DES RONDS

10

14

2

-4

77

1:1

3

0

5.7

+14%

5

15

2

-10

50

1:1

1

0

4.5

-44%

7

15

4

-8

46

1:3

2

0

4.4

-30%

5

14

4

-9

29

0:4

1

0

3.7

-37%

3

15

1

-12

30

1:2

0

0

3.3

-61%

Total

30

73

13

-43

232

4:11

7

0

4.3

-32%

avantage aux équipes Ancient (M1)
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Map Analysis of BIG vs Gods Reign by the Bo3.gg Team

BIG on Ancient Analysis

BIG demonstrated their prowers on Ancient, securing 13 out of 15 rounds, showcasing their ability to control and adapt to various situations on this specific map. Victory on this map contributed to their overall success in the match.


The standout players for BIG on Ancient were tabseN, who contributed 17 kills, and JDC, who added 19 kills to the team's efforts. Their exceptional skills and coordination were instrumental in securing the map win. Throughout the match on Ancient, the team inflicted a total of 7438 overall damage.


On the defensive side of Ancient, BIG held their ground firmly, successfully defending 10 bomb plants. Their defensive coordination and site control on this map proved to be crucial in their victory.


Gods Reign on Ancient Analysis

Ancient proved to be a challenging battleground for Gods Reign, as they managed to secure 2 out of 15 rounds on this map. Adapting to their opponent's strategies on this particular map presented difficulties for them.


The standout players for Gods Reign on Ancient included yOOm, who contributed 10 kills, and Ph1NNN, who added 5 kills. Despite their individual efforts, inflicting 3485 total damage, Gods Reign couldn't prevent BIG from securing victory on Ancient


On the defensive side of Ancient, Gods Reign struggled to hold their ground, successfully defending 0 bomb plants. Their defensive coordination faced challenges on this map, making it difficult to maintain site control.

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