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Enregistrements Match
Record/Temps/Carte
Val/M
Établi par
Adversaire
Plantation de bombe rapide (sec)
00:26s01:30s
Dégâts avec AK47 en moyenne (par tour)
59.925.3
Fumigènes lancés en moyenne sur une carte
2415.0373
Éliminations avec AWP en moyenne par carte
186.5807
Victoires éco contre achat complet
1
Victoires éco contre achat complet
1
Score du joueur (round)
34721012
Éliminations d'équipier
1
Suicide
1
Dégâts des cocktails Molotov (total/round)
8923.8
Historique Taux de victoire par carte 6 derniers mois
Mirage
60%
Overpass
50%
Ancient
33%
Inferno
0%
Vertigo
0%
Nuke
0%
Anubis
0%
Dernières 5 cartes
Mirage
60%
5
0
Overpass
50%
4
3
Ancient
67%
3
3
Inferno
33%
3
1
Vertigo
0%
2
6
Nuke
0%
2
6
Anubis
0%
0
9
Dernières 5 cartes
Mirage
0%
1
2
Overpass
0%
2
1
Ancient
100%
2
3
Inferno
33%
6
0
Vertigo
0%
0
7
Nuke
0%
1
4
Anubis
0%
3
2
Derniers résultats
Face à face
Matchs précédents
- gpppg
- ppggp
Informations
Match analysis of Bad News Bears vs Reason by the Bo3.gg Team
In the CS2 match between Bad News Bears and Reason, a series of thrilling battles unfolded with a score of 2-1, on the following maps: Mirage, Inferno, Ancient, and victory was secured by Bad News Bears. The MVP of this match was Umar.
Bad News Bears analytics
The team Bad News Bears secured 39 out of 70 rounds, showcasing their ability to control and adapt to various situations. They won on the maps Mirage, Inferno. They also successfully set 4 bombs during the match.
The standout players for Bad News Bears were Umar contributed 60 kills and Sonic contributed 55 kills. Their exceptional skills played a pivotal role in securing the win. Thanks to coordinated effort, the team inflicted 27314 overall damage.
On the defensive side, Bad News Bears held their ground firmly, successfully defending 23 bomb plants. Their defensive coordination and site control proved to be crucial.
Reason analytics
The team Reason managed to secure 31 out of 70 rounds, but faced challenges in adapting to their opponent's strategies. Capturing 3 plants during the match did not lead the team to victory.
The standout players for Reason were DaneJoris contributed 51 kills and BeaKie contributed 51 kills. 25491 of total damage by Reason could not prevent Bad News Bears from securing the victory
On the defensive side, Reason struggled to hold their ground, successfully defending 19 bomb plants. Their defensive coordination faced challenges, making it difficult to maintain site control.
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