Astralis Tableau des résultats Inferno (M0)

+/-

SCORES DES RONDS

30

24

5

+6

83

9:4

9

2

7.1

+19%

35

25

6

+10

84

2:3

9

2

6.8

+23%

35

32

3

+3

82

4:4

9

0

6.6

+10%

22

27

18

-5

69

4:5

3

0

5.8

-8%

21

27

12

-6

58

3:3

4

0

5.4

-17%

Total

143

135

44

+8

375

22:19

34

4

6.3

+5%

OG Tableau des résultats Inferno (M0)

+/-

SCORES DES RONDS

36

32

13

+4

105

6:6

12

0

7.1

+13%

37

28

9

+9

86

2:4

10

0

6.9

+18%

23

27

6

-4

59

5:9

5

1

5.4

-8%

23

26

4

-3

60

2:2

5

0

5.4

-12%

15

30

11

-15

48

4:1

4

1

4.9

-35%

Total

134

143

43

-9

359

19:22

36

2

5.9

-5%

avantage aux équipes Inferno (M0)
Informations
Map Analysis of Astralis vs OG by the Bo3.gg Team

Astralis on Inferno Analysis

Astralis demonstrated their prowers on Inferno, securing 22 out of 41 rounds, showcasing their ability to control and adapt to various situations on this specific map. Victory on this map contributed to their overall success in the match.


The standout players for Astralis on Inferno were gla1ve, who contributed 30 kills, and Xyp9x, who added 35 kills to the team's efforts. Their exceptional skills and coordination were instrumental in securing the map win. Throughout the match on Inferno, the team inflicted a total of 15379 overall damage.


On the defensive side of Inferno, Astralis held their ground firmly, successfully defending 13 bomb plants. Their defensive coordination and site control on this map proved to be crucial in their victory.


OG on Inferno Analysis

Inferno proved to be a challenging battleground for OG, as they managed to secure 19 out of 41 rounds on this map. Adapting to their opponent's strategies on this particular map presented difficulties for them.


The standout players for OG on Inferno included flameZ, who contributed 36 kills, and niko, who added 37 kills. Despite their individual efforts, inflicting 14700 total damage, OG couldn't prevent Astralis from securing victory on Inferno


On the defensive side of Inferno, OG struggled to hold their ground, successfully defending 11 bomb plants. Their defensive coordination faced challenges on this map, making it difficult to maintain site control.

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