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avantage aux équipes Vertigo (M0)
Records Vertigo
Record/Temps/Carte
Val/M
Établi par
Adversaire
Série de victoires de l'équipe
113
Éliminations avec M4A4 en moyenne par carte
93.6448
Dégâts avec M4A4 en moyenne (par tour)
37.612.7
Éliminations avec M4A4 en moyenne par carte
83.6448
Dégâts avec M4A4 en moyenne (par tour)
37.612.7
Éliminations avec AUG en moyenne par carte
122.6098
Dégâts avec AUG en moyenne (par tour)
49.68.1
Éliminations avec USP en moyenne par carte
41.616
Dégâts avec USP en moyenne (par tour)
14.14.6
Dégâts des cocktails Molotov en moyenne (par tour)
6.12
Informations
Map Analysis of Astralis vs Evil Geniuses by the Bo3.gg Team
Astralis on Vertigo Analysis
Astralis demonstrated their prowers on Vertigo, securing 16 out of 22 rounds, showcasing their ability to control and adapt to various situations on this specific map. Victory on this map contributed to their overall success in the match.
The standout players for Astralis on Vertigo were Magisk, who contributed 21 kills, and dev1ce, who added 20 kills to the team's efforts. Their exceptional skills and coordination were instrumental in securing the map win. Throughout the match on Vertigo, the team inflicted a total of 8996 overall damage.
On the defensive side of Vertigo, Astralis held their ground firmly, successfully defending 11 bomb plants. Their defensive coordination and site control on this map proved to be crucial in their victory.
Evil Geniuses on Vertigo Analysis
Vertigo proved to be a challenging battleground for Evil Geniuses, as they managed to secure 6 out of 22 rounds on this map. Adapting to their opponent's strategies on this particular map presented difficulties for them.
The standout players for Evil Geniuses on Vertigo included Ethan, who contributed 15 kills, and Brehze, who added 13 kills. Despite their individual efforts, inflicting 6990 total damage, Evil Geniuses couldn't prevent Astralis from securing victory on Vertigo
On the defensive side of Vertigo, Evil Geniuses struggled to hold their ground, successfully defending 3 bomb plants. Their defensive coordination faced challenges on this map, making it difficult to maintain site control.
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