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avantage aux équipes Inferno (M1)
Records Inferno
Record/Temps/Carte
Val/M
Établi par
Adversaire
Dégâts avec USP en moyenne (par tour)
13.84.8
Dégâts des grenades HE en moyenne (par tour)
18.93.4
Éliminations avec Galil en moyenne par carte
31.8164
Fumigènes lancés en moyenne sur une carte
1514.5022
Éliminations avec USP en moyenne par carte
31.6027
Dégâts avec USP en moyenne (par tour)
18.84.8
Éliminations avec Galil en moyenne par carte
31.8164
Dégâts avec Galil en moyenne (par tour)
18.45.9
Assistances en moyenne par carte
84.4315
Assistances en moyenne par carte
8.964.4315
Informations
Map Analysis of ADEPTS vs Astralis Talent by the Bo3.gg Team
Astralis Talent on Inferno Analysis
Astralis Talent demonstrated their prowers on Inferno, securing 13 out of 16 rounds, showcasing their ability to control and adapt to various situations on this specific map. Victory on this map contributed to their overall success in the match.
The standout players for Astralis Talent on Inferno were kiR, who contributed 18 kills, and sSen, who added 14 kills to the team's efforts. Their exceptional skills and coordination were instrumental in securing the map win. Throughout the match on Inferno, the team inflicted a total of 6994 overall damage.
On the defensive side of Inferno, Astralis Talent held their ground firmly, successfully defending 9 bomb plants. Their defensive coordination and site control on this map proved to be crucial in their victory.
ADEPTS on Inferno Analysis
Inferno proved to be a challenging battleground for ADEPTS, as they managed to secure 3 out of 16 rounds on this map. Adapting to their opponent's strategies on this particular map presented difficulties for them.
The standout players for ADEPTS on Inferno included Tarkky, who contributed 8 kills, and Oxbrandd, who added 9 kills. Despite their individual efforts, inflicting 4431 total damage, ADEPTS couldn't prevent Astralis Talent from securing victory on Inferno
On the defensive side of Inferno, ADEPTS struggled to hold their ground, successfully defending 0 bomb plants. Their defensive coordination faced challenges on this map, making it difficult to maintain site control.
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