Ancient
13 - 7
Academy Cybersport XP Tableau des résultats

+/-

SCORES DES CARTES

26

10

3

+16

125

5:3

7

1

Ancient9.5

9.5

0%

21

9

1

+12

102

1:0

7

1

Ancient7.9

7.9

0%

14

11

7

+3

78

1:3

3

0

Ancient6.6

6.6

0%

12

15

1

-3

68

3:4

2

0

Ancient5.2

5.2

0%

8

14

7

-6

60

0:0

1

0

Ancient5.1

5.1

0%

Total

81

59

19

+22

432

10:10

20

2

Ancient6.9

6.9

0%

The Suspect Tableau des résultats

+/-

SCORES DES CARTES

15

18

4

-3

88

2:3

4

0

Ancient6.1

6.1

-1%

14

16

3

-2

65

2:1

3

0

Ancient5.7

5.7

-10%

13

15

1

-2

56

2:1

2

0

Ancient5.6

5.6

-14%

10

14

3

-4

60

2:3

1

1

Ancient5.2

5.2

0%

6

18

7

-12

51

2:2

1

1

Ancient4.3

4.3

-36%

Total

58

81

18

-23

319

10:10

11

2

Ancient5.4

5.4

-15%

SkinClub Worldwide
score predict & Analytics Insights
Résultat
1 - 0
0 - 1
Avantages des équipes

Cartes

Score

6.9

5.4

Ancient1.5

Manches gagnées

13

7

Ancient6

Éliminations

81

58

Ancient23

Dégâts

8.65K

6.38K

Ancient2274

Économie

438.3K

383.25K

Ancient55050

Enregistrements Match

Record/Temps/Carte

Val/M

Établi par

Adversaire

Éliminations avec Glock en moyenne par carte

  •  Ancient

41.4516

Éliminations avec AK47 en moyenne par carte

  •  Ancient

156.4203

Éliminations avec Glock en moyenne par carte

  •  Ancient

31.4516

Éliminations avec AWP en moyenne par carte

  •  Ancient

166.3324

Tirs à la tête en moyenne par carte

  •  Ancient

190.318

Round rapide (sec)

  •  Ancient

00:24s01:55s

Round rapide (sec)

  •  Ancient

00:31s01:55s

Round rapide (sec)

  •  Ancient

00:22s01:55s

Dégâts (total/round)

  •  Ancient

39073

Score du joueur (round)

  •  Ancient

34901010

Composition de l'équipe
Composition de l'équipe
Choix & interdictions

Il n'y a actuellement aucune information liée à ce choix de cartes
Historique Taux de victoire par carte 6 derniers mois

Inferno

67%

Mirage

47%

Vertigo

20%

Dust II

17%

Ancient

3%

Anubis

2%

Nuke

0%

Dernières 5 cartes

Inferno

100%

1

0

g

Mirage

100%

1

0

g

Vertigo

0%

0

0

Dust II

67%

3

0

g
g
p

Ancient

63%

8

0

g
g
p
g
p

Anubis

55%

11

0

p
g
p
g
g

Nuke

0%

1

0

p

Dernières 5 cartes

Inferno

33%

9

1

g
p
p
g
p

Mirage

53%

15

0

p
g
g
p
g

Vertigo

20%

5

7

p
p
g
fb
p

Dust II

50%

10

3

p
g
p
g

Ancient

60%

25

0

p
p
p
g
g

Anubis

57%

14

4

p
g
g
p
p

Nuke

0%

0

11

fb
fb
fb
fb
fb
Derniers résultats
Face à face
Les équipes ne se sont pas rencontrées au cours des 6 derniers mois
Matchs précédents
Informations
Match analysis of Academy Cybersport XP vs The Suspect by the Bo3.gg Team

In the CS2 match between Academy Cybersport XP and The Suspect, a series of thrilling battles unfolded with a score of 1-0, on the following maps: Ancient, and victory was secured by Academy Cybersport XP. The MVP of this match was --DeDe.


Academy Cybersport XP analytics

The team Academy Cybersport XP secured 13 out of 20 rounds, showcasing their ability to control and adapt to various situations. They won on the maps Ancient. They also successfully set 1 bombs during the match.


The standout players for Academy Cybersport XP were --DeDe contributed 26 kills and TRENDSETTER7 contributed 21 kills. Their exceptional skills played a pivotal role in securing the win. Thanks to coordinated effort, the team inflicted 8649 overall damage.


On the defensive side, Academy Cybersport XP held their ground firmly, successfully defending 8 bomb plants. Their defensive coordination and site control proved to be crucial.


The Suspect analytics

The team The Suspect managed to secure 7 out of 20 rounds, but faced challenges in adapting to their opponent's strategies. Capturing 1 plants during the match did not lead the team to victory.


The standout players for The Suspect were Caley contributed 15 kills and cerber contributed 14 kills. 6375 of total damage by The Suspect could not prevent Academy Cybersport XP from securing the victory


On the defensive side, The Suspect struggled to hold their ground, successfully defending 3 bomb plants. Their defensive coordination faced challenges, making it difficult to maintain site control.

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