BC.Game Tableau des résultats Inferno (M2)

+/-

SCORES DES RONDS

3

0

1

+3

328

0:0

1

0

10.0

+263%

1

0

0

+1

100

1:0

0

0

10.0

+69%

1

1

0

0

72

0:0

0

0

7.1

-3%

0

0

0

0

0

0:0

0

0

3.5

-33%

0

0

0

0

0

0:0

0

0

3.5

-33%

Total

5

1

1

+4

500

1:0

1

0

6.8

+52%

500 Tableau des résultats Inferno (M2)

+/-

SCORES DES RONDS

1

1

0

0

107

0:0

0

0

7.3

+32%

0

1

0

-1

30

0:0

0

0

2.7

-69%

0

1

0

-1

0

0:0

0

0

2.0

-89%

0

1

0

-1

0

0:0

0

0

2.0

-85%

0

1

0

-1

0

0:1

0

0

0.0

-78%

Total

1

5

0

-4

137

0:1

0

0

2.8

-58%

avantage aux équipes Inferno (M2)
Informations
Map Analysis of BC.Game vs 500 by the Bo3.gg Team

BC.Game on Inferno Analysis

BC.Game demonstrated their prowers on Inferno, securing 1 out of 1 rounds, showcasing their ability to control and adapt to various situations on this specific map. Victory on this map contributed to their overall success in the match.


The standout players for BC.Game on Inferno were CYPHER, who contributed 3 kills, and nawwk, who added 1 kills to the team's efforts. Their exceptional skills and coordination were instrumental in securing the map win. Throughout the match on Inferno, the team inflicted a total of 500 overall damage.


On the defensive side of Inferno, BC.Game held their ground firmly, successfully defending 1 bomb plants. Their defensive coordination and site control on this map proved to be crucial in their victory.


500 on Inferno Analysis

Inferno proved to be a challenging battleground for 500, as they managed to secure 0 out of 1 rounds on this map. Adapting to their opponent's strategies on this particular map presented difficulties for them.


The standout players for 500 on Inferno included SPELLAN, who contributed 1 kills, and Oxygen, who added 0 kills. Despite their individual efforts, inflicting 137 total damage, 500 couldn't prevent BC.Game from securing victory on Inferno


On the defensive side of Inferno, 500 struggled to hold their ground, successfully defending 0 bomb plants. Their defensive coordination faced challenges on this map, making it difficult to maintain site control.

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