3DMAX Tableau des résultats Vertigo (M0)

+/-

SCORES DES RONDS

30

15

8

+15

130

5:5

9

1

8.8

+61%

16

16

4

0

84

4:3

4

0

6.2

-4%

15

12

4

+3

73

0:1

3

0

6.0

+3%

13

12

1

+1

51

2:1

4

0

5.6

-7%

11

18

8

-7

65

0:2

1

0

4.9

-14%

Total

85

73

25

+12

403

11:12

21

1

6.3

+8%

Sashi Tableau des résultats Vertigo (M0)

+/-

SCORES DES RONDS

18

16

3

+2

84

6:4

5

1

6.9

+12%

17

19

8

-2

85

2:0

4

0

6.5

+3%

14

17

9

-3

81

0:1

4

0

5.8

-10%

15

16

2

-1

61

2:4

1

1

5.5

-12%

8

18

4

-10

52

2:2

2

1

4.7

-31%

Total

72

86

26

-14

364

12:11

16

3

5.9

-7%

avantage aux équipes Vertigo (M0)
Informations
Map Analysis of 3DMAX vs Sashi by the Bo3.gg Team

3DMAX on Vertigo Analysis

3DMAX demonstrated their prowers on Vertigo, securing 13 out of 23 rounds, showcasing their ability to control and adapt to various situations on this specific map. Victory on this map contributed to their overall success in the match.


The standout players for 3DMAX on Vertigo were Ex3rcice, who contributed 30 kills, and Maka, who added 16 kills to the team's efforts. Their exceptional skills and coordination were instrumental in securing the map win. Throughout the match on Vertigo, the team inflicted a total of 9261 overall damage.


On the defensive side of Vertigo, 3DMAX held their ground firmly, successfully defending 5 bomb plants. Their defensive coordination and site control on this map proved to be crucial in their victory.


Sashi on Vertigo Analysis

Vertigo proved to be a challenging battleground for Sashi, as they managed to secure 10 out of 23 rounds on this map. Adapting to their opponent's strategies on this particular map presented difficulties for them.


The standout players for Sashi on Vertigo included IceBerg, who contributed 18 kills, and MistR, who added 17 kills. Despite their individual efforts, inflicting 8361 total damage, Sashi couldn't prevent 3DMAX from securing victory on Vertigo


On the defensive side of Vertigo, Sashi struggled to hold their ground, successfully defending 4 bomb plants. Their defensive coordination faced challenges on this map, making it difficult to maintain site control.

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