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avantage aux équipes Dust II (M1)
Records Dust II
Record/Temps/Carte
Val/M
Établi par
Adversaire
Dégâts des grenades HE en moyenne (par tour)
11.43.4
Durée des éblouissements par flash en moyenne sur une carte (sec)
01:52s00:39s
Éblouissements par flash en moyenne sur une carte (opp)
9030
Dégâts avec Galil en moyenne (par tour)
20.25.6
Durée des éblouissements par flash en moyenne sur une carte (sec)
01:25s00:39s
Éblouissements par flash en moyenne sur une carte (opp)
7130
Victoires éco contre achat complet
1
Dégâts (total/round)
50073
Score du joueur (round)
45951012
As du joueur
1
Informations
Map Analysis of 1WIN vs FunPlus Phoenix by the Bo3.gg Team
FunPlus Phoenix on Dust II Analysis
FunPlus Phoenix demonstrated their prowers on Dust II, securing 16 out of 25 rounds, showcasing their ability to control and adapt to various situations on this specific map. Victory on this map contributed to their overall success in the match.
The standout players for FunPlus Phoenix on Dust II were Farlig, who contributed 19 kills, and Maden, who added 20 kills to the team's efforts. Their exceptional skills and coordination were instrumental in securing the map win. Throughout the match on Dust II, the team inflicted a total of 9390 overall damage.
On the defensive side of Dust II, FunPlus Phoenix held their ground firmly, successfully defending 9 bomb plants. Their defensive coordination and site control on this map proved to be crucial in their victory.
1WIN on Dust II Analysis
Dust II proved to be a challenging battleground for 1WIN, as they managed to secure 9 out of 25 rounds on this map. Adapting to their opponent's strategies on this particular map presented difficulties for them.
The standout players for 1WIN on Dust II included glowiing, who contributed 19 kills, and Raven, who added 19 kills. Despite their individual efforts, inflicting 8445 total damage, 1WIN couldn't prevent FunPlus Phoenix from securing victory on Dust II
On the defensive side of Dust II, 1WIN struggled to hold their ground, successfully defending 3 bomb plants. Their defensive coordination faced challenges on this map, making it difficult to maintain site control.
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