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Avantages des équipes
Enregistrements Match
Record/Temps/Carte
Val/M
Établi par
Adversaire
Fumigènes lancés en moyenne sur une carte
2715.0371
Victoires éco contre achat complet
1
Dégâts (total/round)
45673
Score du joueur (round)
36251012
Dégâts (total/round)
40073
Score du joueur (round)
49491012
As du joueur
1
Multikills x-
4
Multikills x-
4
Clutch (adversaires)
2
Composition de l'équipe
Composition de l'équipe
Titulaire
Titulaire
Titulaire
Titulaire
Titulaire
Composition de l'équipe
- Titulaire
- Titulaire
- Titulaire
Historique Taux de victoire par carte 6 derniers mois
Dust II
56%
Vertigo
47%
Inferno
18%
Nuke
17%
Mirage
17%
Overpass
9%
Ancient
6%
Dernières 5 cartes
Dust II
56%
9
3
Vertigo
0%
3
23
Inferno
45%
11
11
Nuke
42%
12
8
Mirage
33%
18
0
Overpass
50%
12
8
Ancient
50%
4
17
Dernières 5 cartes
Dust II
0%
1
43
Vertigo
47%
15
10
Inferno
63%
32
2
Nuke
25%
16
15
Mirage
50%
22
6
Overpass
59%
22
4
Ancient
56%
9
17
Derniers résultats
Face à face
Matchs précédents
- gggpp
- pggpp
Informations
Match analysis of 00NATION vs Young Ninjas by the Bo3.gg Team
In the CS2 match between 00NATION and Young Ninjas, a series of thrilling battles unfolded with a score of 1-2, on the following maps: Mirage, Inferno, Nuke, and victory was secured by Young Ninjas. The MVP of this match was phzy.
Young Ninjas analytics
The team Young Ninjas secured 0 out of 0 rounds, showcasing their ability to control and adapt to various situations. They won on the maps Mirage, Inferno. They also successfully set 0 bombs during the match.
The standout players for Young Ninjas were phzy contributed 71 kills and LNZ contributed 67 kills. Their exceptional skills played a pivotal role in securing the win. Thanks to coordinated effort, the team inflicted 34084 overall damage.
On the defensive side, Young Ninjas held their ground firmly, successfully defending 0 bomb plants. Their defensive coordination and site control proved to be crucial.
00NATION analytics
The team 00NATION managed to secure 0 out of 0 rounds, but faced challenges in adapting to their opponent's strategies. Capturing 0 plants during the match did not lead the team to victory.
The standout players for 00NATION were coldzera contributed 65 kills and malbsMd contributed 74 kills. 35410 of total damage by 00NATION could not prevent Young Ninjas from securing the victory
On the defensive side, 00NATION struggled to hold their ground, successfully defending 0 bomb plants. Their defensive coordination faced challenges, making it difficult to maintain site control.
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