Stake-Other Starting
LOUD Anzeigetafel

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KARTEN ACS

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Evil Geniuses Anzeigetafel

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KARTEN ACS

Derzeit liegen keine Daten vor
Clash.gg 3 cases
Aufstellungen
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Letzte Ergebnisse
Vergangene Spiele
Teams Vorteil

Derzeit sind keine Spieldaten vorhanden
Historisch Karten Gewinnrate Letzte 6 Monate

Ascent

67%

Breeze

67%

Split

40%

Bind

40%

Lotus

33%

Sunset

29%

Icebox

10%

Letzte 5 Karten

Ascent

33%

6

w
l
l
l
l

Breeze

67%

3

w
w
l

Split

40%

5

w
w
l
l
l

Bind

60%

5

l
w
w
w
l

Lotus

50%

4

l
l
w

Sunset

38%

8

w
w
l
l
l

Icebox

60%

10

w
l
w
w
l

Letzte 5 Karten

Ascent

100%

2

w
w

Breeze

0%

1

l

Split

0%

1

l

Bind

100%

1

w

Lotus

17%

6

l
w
l
l
l

Sunset

67%

6

w
l
l
w
w

Icebox

50%

4

w
l
l
Info
Match analysis of LOUD vs Evil Geniuses by the Bo3.gg Team

In the Valorant match between LOUD and Evil Geniuses, a series of thrilling battles unfolded with a score of 1-2, on the following maps: Lotus, Sunset, Icebox, and victory was secured by Evil Geniuses. The MVP of this match was .


Evil Geniuses analytics

The team Evil Geniuses secured 0 out of 0 rounds, showcasing their ability to control and adapt to various situations. They won on the maps Sunset, Icebox. They also successfully set 0 bombs during the match.


The standout players for Evil Geniuses were contributed 0 kills and contributed 0 kills. Their exceptional skills played a pivotal role in securing the win. Thanks to coordinated effort, the team inflicted 0 overall damage.


On the defensive side, Evil Geniuses held their ground firmly, successfully defending 0 bomb plants. Their defensive coordination and site control proved to be crucial.


LOUD analytics

The team LOUD managed to secure 0 out of 0 rounds, but faced challenges in adapting to their opponent's strategies. Capturing 0 plants during the match did not lead the team to victory.


The standout players for LOUD were contributed 0 kills and contributed 0 kills. 0 of total damage by LOUD could not prevent Evil Geniuses from securing the victory


On the defensive side, LOUD struggled to hold their ground, successfully defending 0 bomb plants. Their defensive coordination faced challenges, making it difficult to maintain site control.

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