CIS LAN Championship 4
Apr 2nd - Apr 5th
Matches
Tournament news
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All newsRecords
Record/Time/Map
Val/Avg
Set by
Rival
Fast bomb plant (sec)
• Inferno
00:28s01:19s
HE damage (avg/round)
• Inferno
17.83.5
Smoke thrown on a map
• Inferno
4413.9736
Flash duration on a map (sec)
• Inferno
02:43s00:33s
Flash blinded on a map (opp)
• Inferno
15926
Flash blinded on a map (opp)
• Inferno
11226
Smoke thrown on a map
• Inferno
4013.9736
Smoke thrown on a map
• Inferno
3713.9736
Smoke thrown on a map
• Inferno
3913.9736
Player score (round)
• Inferno
38801012
results and prize distribution
1st place
Winner
- $30 000
2nd place
- $10 000
3rd place
- $5 000
4th place
- $2 000
5-8th places
- $750
9-12th places
13-16th places
Top players
Map Pool
Overpass
57%
43%
5
20
Nuke
56%
44%
8
18
Mirage
56%
44%
14
6
Inferno
53%
47%
3
20
Anubis
52%
48%
4
20
Ancient
48%
52%
7
17
Dust II
46%
54%
17
3
FAQ
1win took the title at CIS LAN Championship 4, claiming the $30,000 first-place prize, with BET-M finishing as runner-up and earning $10,000. WW secured third place and $5,000 after winning the 3rd-place decider against K27, who finished fourth and received $2,000. These placements close out the $50,000 prize pool and are meaningful results for organizations and players fighting for regional recognition.
The playoff bracket featured the eight quarterfinalists: WW, Nemiga, 1win, TDK, BET-M, HOTU, K27 and CYBERSHOKE Prospects, with WW, 1win, BET-M and K27 advancing to the semifinals. 1win defeated WW in the semis while BET-M beat K27, setting up the grand final that 1win won. The playoffs used a single-elimination format, so every match carried high stakes and directly determined final placement.
Draft sheets show a clear pattern of teams frequently banning Overpass while using maps like Dust2, Mirage, Nuke and Ancient as key picks or targets, and Anubis appearing in decider-related choices. 1win leaned into Dust2 as a map pick in their quarterfinal, while BET-M opted to pick Nuke in their quarterfinal match, indicating comfort on vertical, utility-heavy maps. Overall, the playoffs showcased a mix of classic CT/fast-rotate maps and newer Anubis/Ancient engagements, suggesting teams prioritized map control and mid-round utility setups.
Yes — the pick/ban patterns and match outcomes point to visible tactical adjustments between rounds, such as teams changing which maps they prioritized and shifting bans away from Overpass toward maps like Anubis or Ancient. Those kinds of changes typically reflect coaching staff finding weaknesses in opponents or refining game plans between quarterfinals and semis. The end result for 1win in particular suggests effective preparation and in-series adjustments that paid off at the highest-pressure moments.
Official player ratings and MVP awards for the event haven't been released publicly as of now, so individual statistical leaders are not confirmed. Organizers or broadcasters often publish post-tournament stat breakdowns and an MVP announcement, which will be the best source for identifying breakout performers from 1win, BET-M and the other playoff teams. Keep an eye on post-event summaries for those detailed player numbers and awards.
A $50,000 pool represents a meaningful regional prize for a CIS LAN: $30,000 to the winner can materially support an organization’s short-term operating costs and player salaries, while smaller payouts help other clubs cover travel and infrastructure. While it’s modest compared to major international tournaments, for the regional circuit it’s substantial enough to influence roster decisions, sponsorship interest and team budgets. The payout distribution also rewards depth, with four teams receiving direct prize money and four more getting placement payouts.
Official viewership numbers and broadcast metrics haven't been released yet, so we don't have confirmed audience totals to report at this time. Organizers sometimes publish peak and total viewership after the event closes, which will give a clearer picture of the tournament's reach. Until that information is posted, impressions from social channels and stream chat give a qualitative sense of engagement but not precise metrics.
WW’s run to a podium finish after knocking out Nemiga in the quarterfinals was one of the more eye-catching stretches, and K27’s advancement to the semifinals after a strong quarterfinal win also energized the bracket. 1win’s path through the quarters, semis and into a grand final victory highlights consistent high-level play under pressure. These performances reshaped conversations around regional pecking order and gave several rosters momentum heading into the off-season.
Winning a regional LAN like this boosts 1win’s profile and provides tangible financial support via the $30,000 prize, which can fund further roster investment or organization growth. For individual players, the title and playoff exposure increase visibility to other teams, potential sponsors and event organizers, which can lead to invites to bigger tournaments or transfer interest. In short, this victory strengthens both the organization’s standing in the CIS scene and the career resumes of core players.
The tournament's defining moments — the 1win vs BET-M grand final and the 3rd-place decider featuring WW and K27 — generated most of the online discussion, with fans praising standout plays and calling for rematches between top teams. Because the event was held online, fan engagement primarily played out on streaming platforms and social media, where clips and highlight moments circulated quickly. Official attendance figures aren’t applicable for an online event, but the social media chatter and clip sharing suggest healthy interest across the CIS community.
playoffs
4 Apr
4 Apr
4 Apr
4 Apr
5 Apr
5 Apr
5 Apr
decider
5 Apr
Top players values per round
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Player
Team
Map Count





