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Registros Partida
Registro/Tempo/Mapa
Val/M
Feito por
Rival
Tec-9 kills em um mapa
51.3055
Danos por Tec-9 (média/rodada)
17.43.4
USP mortas no mapa
51.616
Dano por USP (média/rodada)
174.6
Duração do flash no mapa (sec)
01:40s00:39s
Flash cego no mapa (opp)
8330
Duração do flash no mapa (sec)
01:48s00:39s
Tiros (total/rodada)
11216
Múltiplos kills x-
4
Múltiplos kills x-
4
Histórico % de êxito dos mapas Últimos 6 meses
Dust II
80%
Overpass
58%
Anubis
50%
Mirage
22%
Ancient
22%
Vertigo
17%
Nuke
13%
Inferno
12%
Últimos 5 mapas
Dust II
80%
5
1
Overpass
0%
0
24
Anubis
50%
2
1
Mirage
33%
6
7
Ancient
80%
5
10
Vertigo
67%
6
8
Nuke
63%
8
2
Inferno
69%
16
0
Últimos 5 mapas
Dust II
0%
0
12
Overpass
58%
12
7
Anubis
100%
1
9
Mirage
55%
11
7
Ancient
58%
12
5
Vertigo
50%
6
14
Nuke
50%
8
9
Inferno
57%
14
3
Info
Match analysis of Grayhound vs 00NATION by the Bo3.gg Team
In the CS2 match between Grayhound and 00NATION, a series of thrilling battles unfolded with a score of 2-1, on the following maps: Inferno, Ancient, Mirage, and victory was secured by Grayhound. The MVP of this match was Vexite.
Grayhound analytics
The team Grayhound secured 46 out of 86 rounds, showcasing their ability to control and adapt to various situations. They won on the maps Inferno, Ancient. They also successfully set 14 bombs during the match.
The standout players for Grayhound were Vexite contributed 73 kills and aliStair contributed 60 kills. Their exceptional skills played a pivotal role in securing the win. Thanks to coordinated effort, the team inflicted 30673 overall damage.
On the defensive side, Grayhound held their ground firmly, successfully defending 18 bomb plants. Their defensive coordination and site control proved to be crucial.
00NATION analytics
The team 00NATION managed to secure 40 out of 86 rounds, but faced challenges in adapting to their opponent's strategies. Capturing 8 plants during the match did not lead the team to victory.
The standout players for 00NATION were coldzera contributed 72 kills and nqz contributed 62 kills. 31267 of total damage by 00NATION could not prevent Grayhound from securing the victory
On the defensive side, 00NATION struggled to hold their ground, successfully defending 13 bomb plants. Their defensive coordination faced challenges, making it difficult to maintain site control.
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