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49
72
14
-23
336
5:12
8
0
Inferno5.2
0%
Registros Partida
Registro/Tempo/Mapa
Val/M
Feito por
Rival
Galil kills no mapa
51.8162
USP mortas no mapa
31.5972
GLOCK kills on a map
31.4531
Danos (média/rodada)
143.61834.8
Assistências em um mapa
9.014.4987
Negócios em um mapa
7.993.3817
Pontuação do jogador (rodada)
41281010
Pontuação do jogador (rodada)
34811010
Múltiplos kills x-
4
Clutch (adversários)
2
Escalação
escalação
- —
- Iniciante
- Iniciante
- Iniciante
- —
Histórico % de êxito dos mapas Últimos 6 meses
Anubis
A
75%
Dust II
T
50%
Inferno
A
50%
Nuke
T
33%
Ancient
A
20%
Train
0%
Últimos 5 mapas
Anubis
75%
4
0
Dust II
0%
0
0
Inferno
50%
2
0
Nuke
0%
0
0
Ancient
20%
5
0
Train
0%
0
0
Últimos 5 mapas
Anubis
0%
2
0
Dust II
50%
6
0
Inferno
0%
2
0
Nuke
33%
3
0
Ancient
0%
0
0
Train
0%
1
0
Últimos resultados
Frente a frente
Partidas anteriores
- llVVl
- VlVll
Info
Match analysis of Amped vs Team Hyper by the Bo3.gg Team
In the CS2 match between Amped and Team Hyper, a series of thrilling battles unfolded with a score of 1-0, on the following maps: Inferno, and victory was secured by Amped. The MVP of this match was -_AJ.
Amped analytics
The team Amped secured 13 out of 17 rounds, showcasing their ability to control and adapt to various situations. They won on the maps Inferno. They also successfully set 2 bombs during the match.
The standout players for Amped were -_AJ contributed 21 kills and Wilson contributed 19 kills. Their exceptional skills played a pivotal role in securing the win. Thanks to coordinated effort, the team inflicted 7716 overall damage.
On the defensive side, Amped held their ground firmly, successfully defending 4 bomb plants. Their defensive coordination and site control proved to be crucial.
Team Hyper analytics
The team Team Hyper managed to secure 4 out of 17 rounds, but faced challenges in adapting to their opponent's strategies. Capturing 0 plants during the match did not lead the team to victory.
The standout players for Team Hyper were waterfallez contributed 12 kills and warBlood-x- contributed 12 kills. 5717 of total damage by Team Hyper could not prevent Amped from securing the victory
On the defensive side, Team Hyper struggled to hold their ground, successfully defending 3 bomb plants. Their defensive coordination faced challenges, making it difficult to maintain site control.
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