BIG vs 100 Thieves Match Prediction and Analysis - CCT Season 3 Global Finals Playoffs
- Pers1valle
Predictions
14:48, 22.04.2026

On April 23rd, 2026 at 15:00 UTC, BIG will face off against 100 Thieves in a best-of-3 series as part of the CCT Season 3 Global Finals Playoffs. With both teams entering from different competitive trajectories, we have analyzed the statistics and current form to project the outcome.100 Thieves have a chance to solidify their position in the VCS standings after this tournament, while for BIG, this is yet another test, as they’ve been performing very strongly this season. Match details can be found here.
Current form of the teams
BIG arrive as a top-20 outfit, currently 18th in the world according to the Valve rankings. Their trendline is strong: overall win rate sits at 55%, improving to 64% over the last year, 78% across the last 6 months, and 75% in the last month. The recent run includes a title at HLC Cyprus Pro on April 5th, where they beat FaZe 2-1 in the grand final, and a finals appearance at CCT Season 3 European Series 20, losing 0-2 to Nemesis on April 10th after wins over QWENTRY, Ursa, and Bebop. There is no active winstreak, but consistency through multiple playoff brackets and a steady upward curve in the last half-year suggests a stable foundation. Over the last six months, BIG have earned $99,000 (19th by earnings), underscoring sustained deep runs at A/B-tier events.
100 Thieves sit 41st in the world by Valve rankings. Their macro results are respectable: 66% overall, 70% over the last year, 70% across the last 6 months, and 60% in the last month, indicating a small dip more recently. Their April qualifier campaign for PGL Astana showed resilience in the lower bracket with wins over HOTU, Lavked, and ACROBATS before a 1-2 loss to K27 in the lower final. The strength of opposition fluctuated, and while the roster can grind series, they have yet to translate that into notable LAN earnings; the last six months amount to $3,750 (136th by earnings). There is no active winstreak heading into this match.
Teams’ Map Pool
The predicted map veto scenario suggests that BIG will first ban Inferno, while 100 Thieves will ban Train. BIG are then expected to pick Mirage, and 100 Thieves should answer with a Nuke pick. In the second ban phase, BIG remove Dust2 and 100 Thieves take out Ancient, leaving Anubis as the decider.
Banning Inferno first is a targeted deny from BIG. Although BIG post a strong 70% on Inferno in the last 6 months across 10 maps, 100 Thieves are exceptional there with an 89% win rate over 9 maps in the same period and never ban it. Removing 100T’s most profitable comfort map aligns with the matchup dynamics more than raw self-preference.
100 Thieves striking Train is logical. Train has been a high-performing space for BIG (75% over 8 maps in the last 6 months), while 100 Thieves have largely avoided it in their pool. Taking Train out limits some of BIG’s proactive calling options on a map where their structure has yielded results.
BIG’s projected pick of Mirage is intriguing. They have a positive record at 59% over 17 maps in the last 6 months, and while it has rarely been a first pick for them in this window, it directly pressures 100 Thieves’ biggest structural weakness: 100T ban Mirage in 92% of series and have played it extremely sparingly, which typically signals discomfort. If Mirage slips through, BIG’s depth and repetition there should translate to an edge against a team with limited recent reps.
100 Thieves picking Nuke is their most viable win condition. They hold a 64% win rate over 11 maps in the last 6 months and like to lean on it in picks. The twist is that BIG are even better on Nuke recently at 73% across 11 maps, though they frequently ban it in other matchups. If BIG allow Nuke through because they’ve already neutralized Inferno and Train, this map likely plays close but still favors BIG on the numbers.
The second ban phase would remove floaters: BIG banning Dust2 curbs volatility (they sit at 63% over 16 maps, while 100 Thieves hover around the mid-50s on 11 maps), and 100 Thieves eliminating Ancient prevents BIG from leaning into a map where they own a 67% win rate over a deep 21-map sample. That sequence leaves Anubis as the decider, where BIG are strong at 71% across 7 maps in the last 6 months, while 100 Thieves have struggled, winning only 33% of 3 maps. If it reaches a third, the decider profile heavily tilts towards BIG.
Historical Maps winrate Last 6 months
Overpass
82%
Anubis
38%
Mirage
28%
Inferno
11%
Dust II
10%
Nuke
5%
Ancient
5%
Last 5 maps
Overpass
0%
1
12
Anubis
33%
3
18
Mirage
33%
3
24
Inferno
89%
9
0
Dust II
55%
11
4
Nuke
70%
10
3
Ancient
69%
13
0
Last 5 maps
Overpass
82%
28
1
Anubis
71%
7
10
Mirage
61%
18
14
Inferno
78%
9
14
Dust II
65%
17
17
Nuke
75%
12
26
Ancient
64%
22
9
Match Prediction
Given the current form and historical data, BIG hold the initiative. Their last 6 months have been markedly efficient with a 78% series win rate, they have recent trophy experience, and their map pool aligns well against 100 Thieves’ tendencies. Denying Inferno blunts 100T’s best avenue, Mirage punishes 100T’s long-standing veto pattern, and even on 100T’s likely pick of Nuke, BIG’s recent form is marginally superior. The earnings and ranking gaps reinforce the separation in stability and opposition quality over time. 100 Thieves can still make Nuke competitive, and an early T-side momentum swing could extend the series, but across likely maps and decider equity on Anubis, the projection favors a clean result for BIG.







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