0 Komentarze
49
72
14
-23
336
5:12
8
0
Inferno5.2
0%
RekordyMecz
Rekord/Czas/Mapa
W/Ś
Ustaw według
Rywal
Zabójstwa za pomocą Galil kna mapie
51.8162
Zabójstwa za pomocą USP na mapie
31.5972
Zabójstwa za pomocą GLOCK na mapie
31.4531
Obrażenia (avg/round)
143.61834.8
Asysty na mapie
9.014.4987
Wymiany na mapie
7.993.3817
Wynik gracza (runda)
41281010
Wynik gracza (runda)
34811010
Multikill x-
4
Clutch (przeciwnicy)
2
Składy
Skład
- —
- Starter
- Starter
- Starter
- —
Historyczny Współczynnik wygranych map Ostatnie 6 miesięcy
Anubis
A
75%
Dust II
T
50%
Inferno
A
50%
Nuke
T
33%
Ancient
A
20%
Train
0%
Ostatnie 5 map
Anubis
75%
4
0
Dust II
0%
0
0
Inferno
50%
2
0
Nuke
0%
0
0
Ancient
20%
5
0
Train
0%
0
0
Ostatnie 5 map
Anubis
0%
2
0
Dust II
50%
6
0
Inferno
0%
2
0
Nuke
33%
3
0
Ancient
0%
0
0
Train
0%
1
0
Ostatnie wyniki
Łeb w łeb
Poprzednie mecze
- llwwl
- wlwll
Informacja
Match analysis of Amped vs Team Hyper by the Bo3.gg Team
In the CS2 match between Amped and Team Hyper, a series of thrilling battles unfolded with a score of 1-0, on the following maps: Inferno, and victory was secured by Amped. The MVP of this match was -_AJ.
Amped analytics
The team Amped secured 13 out of 17 rounds, showcasing their ability to control and adapt to various situations. They won on the maps Inferno. They also successfully set 2 bombs during the match.
The standout players for Amped were -_AJ contributed 21 kills and Wilson contributed 19 kills. Their exceptional skills played a pivotal role in securing the win. Thanks to coordinated effort, the team inflicted 7716 overall damage.
On the defensive side, Amped held their ground firmly, successfully defending 4 bomb plants. Their defensive coordination and site control proved to be crucial.
Team Hyper analytics
The team Team Hyper managed to secure 4 out of 17 rounds, but faced challenges in adapting to their opponent's strategies. Capturing 0 plants during the match did not lead the team to victory.
The standout players for Team Hyper were waterfallez contributed 12 kills and warBlood-x- contributed 12 kills. 5717 of total damage by Team Hyper could not prevent Amped from securing the victory
On the defensive side, Team Hyper struggled to hold their ground, successfully defending 3 bomb plants. Their defensive coordination faced challenges, making it difficult to maintain site control.
0 Komentarze