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Teams advantage Dust II (M1)
Records Dust II
Record/Time/Map
Val/Avg
Set by
Rival
Shots accuracy (%)
50%18%
Flash blinded on a map (opp)
4428
Smoke thrown on a map
1414.2369
AK47 kills on a map
136.3792
AK47 damage (avg/round)
84.925.2
Galil kills on a map
31.8162
Flash blinded on a map (opp)
5228
USP damage (avg/round)
15.44.9
GLOCK kills on a map
21.4531
GLOCK damage (avg/round)
15.94.2
Lineups
Lineup
Starter
Starter
Starter
Starter
Starter
Lineup
Starter
Starter
Starter
Starter
Starter
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





Historical Maps winrate Last 6 months
Inferno
67%
Anubis
64%
Mirage
60%
Dust II
50%
Nuke
33%
Ancient
25%
Train
0%
Last 5 maps
Inferno
0%
1
6
Anubis
100%
3
2
Mirage
0%
4
1
Dust II
0%
3
2
Nuke
0%
0
7
Ancient
25%
4
0
Train
100%
1
0
Last 5 maps
Inferno
67%
9
3
Anubis
36%
11
8
Mirage
60%
10
1
Dust II
50%
10
12
Nuke
33%
12
4
Ancient
0%
0
25
Train
100%
2
7
Last results
Head to head
Past matches
- lwlll
- llwll
Info
Map Analysis of Justice For Tomorrow vs Rooster by the Bo3.gg Team
Rooster on Dust II Analysis
Rooster demonstrated their prowers on Dust II, securing 13 out of 14 rounds, showcasing their ability to control and adapt to various situations on this specific map. Victory on this map contributed to their overall success in the match.
The standout players for Rooster on Dust II were TjP, who contributed 16 kills, and Sliimey, who added 10 kills to the team's efforts. Their exceptional skills and coordination were instrumental in securing the map win. Throughout the match on Dust II, the team inflicted a total of 6003 overall damage.
On the defensive side of Dust II, Rooster held their ground firmly, successfully defending 2 bomb plants. Their defensive coordination and site control on this map proved to be crucial in their victory.
Justice For Tomorrow on Dust II Analysis
Dust II proved to be a challenging battleground for Justice For Tomorrow, as they managed to secure 1 out of 14 rounds on this map. Adapting to their opponent's strategies on this particular map presented difficulties for them.
The standout players for Justice For Tomorrow on Dust II included ELFMELK, who contributed 6 kills, and Kasze, who added 4 kills. Despite their individual efforts, inflicting 3069 total damage, Justice For Tomorrow couldn't prevent Rooster from securing victory on Dust II
On the defensive side of Dust II, Justice For Tomorrow struggled to hold their ground, successfully defending 1 bomb plants. Their defensive coordination faced challenges on this map, making it difficult to maintain site control.
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