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League of Legends Patch 26.18: Caps enters Hall of Legends, Classic adds five champions

  • 20:45, 09.09.2026

  • 2

League of Legends Patch 26.18: Caps enters Hall of Legends, Classic adds five champions

League of Legends Patch 26.18 brings a new round of balance changes to Summoner's Rift, introduces Caps to the Hall of Legends, and adds five classic Demacian champions to League Classic. ARAM: Mayhem also receives several augment pool adjustments and bug fixes.

Hall of Legends

Rasmus "Caps" Winther has officially become the third player inducted into the Hall of Legends and the first Western League of Legends professional to receive the distinction. The new Hall of Legends event pass includes 100 levels of rewards, commemorative cosmetics, and an exclusive skin themed around Caps.

Immortalized Legend Tristana, Risen Legend Orianna, and Risen Legend Tristana will become available on September 10, 2026.

Rewards

  • Risen Legend Orianna Skin & Border
  • Risen Legend Orianna Event Chroma
  • Freljord Taliyah, Elderwood LeBlanc, Empyrean Akali Skins
  • 125 Mythic Essence
  • 11 Orbs
  • 15 Caps-Themed Icons & Emotes
  • Unkillable Demon Cactus Ward
  • Beacon of Hope Banner
  • "Martin 1" Title
  • And more!
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Champions Changes

Bard

Base Stats

  • Armor: 34 + 5/Level ⇒ 32 + 4.7/Level
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Cassiopeia

Passive — Serpentine Grace

  • Move Speed Bonus: 6% - 40% ⇒ 5% - 36% (based on level)

Q — Noxious Blast

  • Damage: 75 / 110 / 145 / 180 / 215 ⇒ 65 / 100 / 135 / 170 / 205
  • Ability Power Ratio: 65% ⇒ 75%
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E — Twin Fang

  • Mana Cost: 40 ⇒ 45
  • Base Ability Power Ratio: 10% ⇒ 20%
  • Enhanced Ability Power Ratio: 55% ⇒ 45%
  • Total Ability Power Ratio: 65% ⇒ 65%
  • Damage: 52 - 120 ⇒ 50 - 120

R — Petrifying Gaze

  • Damage: 150 / 250 / 350 ⇒ 125 / 225 / 325
  • Ability Power Ratio: 50% ⇒ 75%

Ekko

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Q — Timewinder

  • Mana Cost: 50 / 60 / 70 / 80 / 90 ⇒ 40 / 50 / 60 / 70 / 80
  • Return Damage Ability Power Ratio: 60% ⇒ 70%

Kassadin

Q — Null Sphere

  • Ability Power Ratio: 70% AP ⇒ 80% AP
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R — Riftwalk

  • Base Damage: 70 / 90 / 110 ⇒ 80 / 95 / 110

Master Yi

Base Stats

  • Armor Growth: 33 + 4.5/Level ⇒ 33 + 5/Level
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R — Highlander

  • Move Speed: 35 / 45 / 55% ⇒ 40 / 50 / 60%

Nautilus

Base Stats

  • Attack Damage: 61 + 3.3/Level ⇒ 58 + 3.3/Level
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Q — Dredge Line

  • Damage: 85 / 130 / 175 / 220 / 265 (+90% AP) ⇒ 85 / 125 / 165 / 205 / 245 (+90% AP)

Seraphine

E — Beat Drop

  • Cooldown: 11 / 10.5 / 10 / 9.5 / 9s ⇒ 11s
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Syndra

Passive — Transcendent

  • Splinter Mana: 20 - 255 ⇒ 20 - 199

W — Force of Will

  • Cooldown: 12 / 11 / 10 / 9 / 8s ⇒ 13 / 12 / 11 / 10 / 9s
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Viego

Base Stats

  • Attack Damage Growth: 3.5 ⇒ 4

Passive — Sovereign's Domination

  • Heal: 2% (+…. ) ⇒ 2% (+ 2.5% per 100 bonus AD) (+ 2% per 100 AP) (+ 5% per 100% bonus attack speed) (+ 2% per 500 bonus HP) of the target's maximum health
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Zaahen

Q — The Darkin Glaive

  • NEW — Cooldown Behavior: If Q is active, it is now placed on Cooldown immediately upon being put in Resurrection
  • Q2 Damage: 25 / 50 / 75 / 100 / 125 (+20 / 25 / 30 / 35 / 40% bonus AD) ⇒ 30 / 60 / 90 / 120 / 150 (+20 / 25 / 30 / 35 / 40% bonus AD)

Zeri

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W — Ultrashock Laser

  • Damage: 30 / 70 / 110 / 150 / 190 (+120% tAD) ⇒ 30 / 70 / 110 / 150 / 190 (+100% tAD)
  • Wall Damage: 45 / 105 / 165 / 225 / 285 (+180% tAD) ⇒ 45 / 105 / 165 / 225 / 285 (+150% tAD)
  • Critical Strike: 150% (+15% IE)

Items

Guinsoo's Rageblade

  • Seething Strike Stack Duration: 3s ⇒ 4s
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League Classic

Patch 26.18 adds five classic champions to League Classic: Fiora, Galio, Poppy, Shyvana, and Xin Zhao.

Fiora

Passive — Duelist

  • Fiora regenerates health whenever she damages enemies. This regeneration can stack when hitting champions.
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Q — Lunge

  • Fiora dashes to strike a nearby enemy. Lunge can be cast a second time at no additional cost.

W — Riposte

  • Passive: Fiora gains bonus Attack Damage.
  • Active: Fiora parries the next attack within a short time, dealing damage back to her attacker.

E — Burst of Speed

  • Fiora gains Attack Speed for a few seconds. Attacks and Lunges during this time grant her a stacking Move Speed bonus.
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R — Blade Waltz

  • Fiora becomes untargetable and dashes around the battlefield, striking nearby enemies. All strikes apply on-hit effects, while repeated hits on the same target deal reduced damage.

Galio

Passive — Runic Skin

  • Galio gains a portion of his Magic Resist as Ability Power.
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Q — Resolute Smite

  • Galio fires a concussive blast from his eyes that damages and slows enemies where it lands.

W — Bulwark

  • Galio gives a nearby allied champion bonus Armor and Magic Resist. While buffed, whenever they take damage, Galio is healed.

E — Righteous Gust

  • Galio unleashes a gust of wind that damages enemies in a line and leaves behind a directional draft that gives all allies movement speed while they move with the current.
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R — Idol of Durand

  • Galio channels to taunt all nearby enemies while taking reduced damage. After channeling, he damages all enemies caught in the area, with damage increasing based on how many times he was hit.

Poppy

Passive — Valiant Fighter

  • All damage to Poppy beyond 10% of her current health is reduced by 50%.
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Q — Devastating Blow

  • Poppy's next attack deals bonus damage based on her target's max HP.

W — Paragon of Demacia

  • Passive: Poppy gains Armor and Attack Damage whenever she deals or takes Attacks herself, up to a cap.
  • Active: Immediately gain max stacks of Paragon of Demacia and gain increased Move Speed for several seconds.

E — Heroic Charge

  • Poppy charges at an enemy, damaging and knocking them back. If they collide with a wall, they take more damage and are stunned.
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R — Diplomatic Immunity

  • Poppy picks an enemy. For the next few seconds, no one else can affect her and she deals bonus damage to the selected target.

Shyvana

Passive — Fury of the Dragonborn

  • Shyvana's basic attacks enhance each of her basic abilities. They reduce Q's cooldown, increase W's duration, deal a fraction of E's initial damage, and generate Fury for her ultimate.
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Q — Twin Bite

  • Shyvana's next attack strikes her target twice, dealing bonus damage.
  • In dragon form, Twin Bite deals damage in a cone in front of her.

W — Burnout

  • Shyvana gains Move Speed and continually damages enemies around her.
  • In dragon form, Burnout leaves a trail of fire that damages enemies standing on it.

E — Flame Breath

  • Shyvana unleashes a fireball that damages the first enemy hit and reduces their armor.
  • In dragon form, she unleashes a cone of fireballs.
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R — Dragon's Descent

  • Passive: Shyvana gains bonus Armor and Magic Resist. This bonus is doubled while in dragon form.
  • Shyvana transforms into a dragon, flying forward to damage and knock back all enemies encountered during her flight.

Xin Zhao

Passive — Challenge

  • Xin Zhao Challenges his most recent attack target, reducing their Armor.
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Q — Three Talon Strike

  • Xin Zhao's next three basic attacks deal bonus damage and reduce his other cooldowns by 1 second.
  • The third attack knocks up his target.

W — Battle Cry

  • Passive: Every third basic attack heals Xin Zhao.
  • Active: Xin Zhao gains bonus Attack Speed for several seconds.

E — Audacious Charge

  • Xin Zhao dashes at an enemy, Challenging them. Nearby enemies, including the target, take damage and are slowed.
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R — Crescent Sweep

  • Xin Zhao sweeps all enemies around him, dealing damage and gaining Armor and Magic Resist for each enemy struck.
  • Every enemy except his Challenge target is knocked back.

Anivia

Q — Flash Frost

  • Missile Speed: 950 ⇒ 850
  • Manual Detonation Stun Duration: 1s ⇒ 0.75s
  • Manual Detonation Radius: 230 ⇒ 210
  • Minimum Delay for Recast: 0 ⇒ 0.25s
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Gangplank

Q — Parrrley

  • Bonus Gold on Kill: 4 / 5 / 6 / 7 / 8 ⇒ 4 / 6 / 8 / 10 / 12

E — Raise Morale

  • Active Attack Damage: 12 / 19 / 26 / 33 / 40 ⇒ 14 / 22 / 30 / 38 / 46
  • Active Move Speed: 8 / 11 / 14 / 17 / 20% ⇒ 10 / 14 / 18 / 22 / 26%
  • Ally Bonus: Allies still gain 50% of Gangplank's bonuses.
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Heimerdinger

Base Stats

  • Base Health Regeneration: 4.5 ⇒ 5.05

Q — H-28G Evolution Turret

  • Base Damage: 28 / 36 / 44 / 52 / 60 ⇒ 30 / 38 / 46 / 54 / 62
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W — Hextech Micro-Rockets

  • Mana Cost: 65 / 85 / 105 / 125 / 145 ⇒ 60 / 75 / 90 / 105 / 120

E — CH-1 Concussion Grenade

  • Cooldown: 14 / 13 / 12 / 11 / 10s ⇒ 13 / 12 / 11 / 10 / 9s
  • Cast Range: 920 ⇒ 925

Kayle

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Passive — Holy Fervor

  • Ability Power Gained: 30% bonus AD ⇒ 30% total AD

Malzahar

Base Stats

  • Attack Speed Growth: 1.36% ⇒ 3%
  • Attack Speed Ratio: 0.625 ⇒ 0.658
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Passive — Summon Voidling

  • Movement Speed: 400 ⇒ 460
  • Attack Cast Frame: 12 ⇒ 9
  • Gold on Kill: 2 ⇒ 12

Q — Call of the Void

  • Ability Power Ratio: 80% ⇒ 70%

R — Nether Grasp

  • Bugfix: R no longer continues to deal damage if the channel stops.
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Nasus

Q — Siphoning Strike

  • Bonus Damage from stacks can no longer critically strike.

W — Wither

  • Slow ramps every: 0.5s ⇒ 1.0s, affected by Tenacity.
  • Bugfix: The slow no longer ramps up twice as hard as it should.
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Warwick

Base Stats

  • Attack Speed: 0.644 ⇒ 0.625

Passive — Eternal Thirst

  • Base Damage: 3 - 16, linear scaling ⇒ 3 + 0.5 per level until level 9, then +1 per level
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W — Hunter's Call

  • Cooldown: 24 / 22 / 20 / 18 / 16s ⇒ 30 / 27 / 24 / 21 / 18s

R — Infinite Duress

  • Damage: 250 / 335 / 420 + 200% bonus AD ⇒ 180 / 300 / 420 + 200% bonus AD
  • Cast Indicator: Updated to better reflect the ability's cast range.

Council — Poll 1 Results

The first Council vote resulted in three actionable changes:

  • Reviving all three proposed items.
  • Adding modern jungle timers.
  • Turtle, Duck.
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Game Length

  • Way too short — 1.87%
  • Too short — 5.88%
  • About right — 52.80%
  • Too long — 26.21%
  • Way too long — 13.24%

When Is a Game Too Long?

  • 30 minutes — 16.75%
  • 40 minutes — 32.68%
  • 50 minutes — 29.29%
  • 60 minutes — 11.64%
  • No preferred maximum — 9.63%

Classic Item Revival

  • Zz'Rot Portal — 16.16%
  • Cloak and Dagger — 3.75%
  • Moonflair Spellblade — 5.11%
  • All 3 — 60.67%
  • None — 14.32%
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Jungle Timers

  • Yes — Add modern jungle timers that are always visible on the minimap — 45.74%
  • Yes — Only when the scoreboard is open — 23.46%
  • No — Keep the current minimap — 30.79%

Base Gates

  • Yes — 55.03%
  • No — 44.97%

Snowballing

  • Significantly too snowbally — 8.89%
  • Slightly too snowbally — 24.99%
  • About right — 48.82%
  • Slightly not snowbally enough — 12.24%
  • Significantly not snowbally enough — 5.06%
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Ward Trinkets

  • Yes, I like them — 69.72%
  • No, I don't like them — 30.28%

River Critters

  • Turtle, Turtle — 11.31%
  • Turtle, Duck — 52.09%
  • Duck, Turtle — 28.39%
  • Duck, Duck — 8.21%

Systems

  • Classic Skin Chromas are now unified with their associated Base Skin instead of being sold separately.
  • Players who previously purchased only a Classic Chroma will receive the associated Base Skin for free.
  • Baron Rammus will enter the vault in Patch 26.20 and can be acquired at a discounted price until then.
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League Classic Bugfixes

  • Fixed Teemo's traps not lasting the appropriate 10 minutes.
  • Fixed Akali's Q and R cast indicators displaying inaccurate cast ranges.
  • Fixed Akali's W being castable while moving.
  • Fixed Skarner's E healing for less than the full amount.
  • Fixed Nidalee's Cougar E hit range being 310 instead of 350.
  • Fixed Nidalee's Human E cast range being 900 instead of 600.

ARAM: Mayhem

Patch 26.18 introduces further adjustments to Augment offerings, including changes designed to make Augments more relevant to the champions receiving them.

Augments

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Clown College

  • NEW — Status: Re-enabled

Spin to Win

  • R Abilities Damage Increase: 30% ⇒ 50%

Ultra Hydra

  • NEW — Sale Restriction: Hydra Items cannot be sold while this Augment is active.
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Augment Pool Changes

  • NEW — Augment Exclusion Pool: Added a pool for Augments to exclude from being randomly granted.
  • Currently Affects: Transmute Augments, Pandora's Box, King Me.
  • Excluded Augments: ADAPt, Back to Basics, Devil on Your Shoulder, Draw Your Sword, EscAPADe, Overflow, Purist - Caster, Ult Bot, Vampirism.
  • NEW — Sharp Late Game Scaling Pool: Removed Phenomenal Evil, Tank Engine, Tooth Fairy.
  • Remaining Augments: From Beginning to End, High Roller, Infinite Recursion, Multishot, Quest: Urf's Champion, Stackosaurus Rex.
  • NEW — Exclusion Filter: Added a new "Not AP Ratio-less" filter that excludes champions without AP Ratios.
  • Applied To: ADAPt, escAPADe, Phenomenal Evil.
  • Included Champions: Aatrox, Ambessa, Camille, Darius, Dr. Mundo, Draven, Garen, K'Sante, Kayn, Kled, Naafiri, Nilah, Olaf, Pyke, Riven, Samira, Sett, Talon, Turgot, Xayah, Yone, Zaahen, Zed.
  • CC Pool: Removed Squishy Slappy Grab.
  • Health Pool: Removed from Anivia, Aurelion Sol, Cassiopeia, Lillia, Nidalee.
  • Health Pool: Low ⇒ Very Low for Bard.
  • Health Pool: Medium ⇒ Low for Morgana and Ryze.
  • Jeweled Gauntlet: Removed from Ranged Attacker AD, Ranged Attacker Burst, Melee Attacker AD, and Melee Attacker Burst pools.
  • Tank Engine and Dropkick: Excluding Ryze, Morgana, Orianna, Karthus, Rumble.
  • Outlaw's Grit + Earthwake: Excluding Vex, Fiddlesticks, Evelynn, Hecarim, Malphite, Ornn, Warwick.
  • Triggered Inferno: Excluding Zilean.
  • Windspeaker's Blessing: Excluding Bel'Veth.
  • Stackosaurus: Excluding Gangplank.

Bugfixes

  • Fixed a bug where item damage triggered the cleave effect with Upgrade Ravenous Hydra.
  • Fixed En Passant failing when two or more players had it on the same team.
  • Fixed Viego being able to obtain multiple Tiamat items while possessing another champion with Ultra Hydra.
  • Fixed extra gold being gained by selling and repurchasing a Hydra item with Ultra Hydra.
  • Fixed players being able to purchase multiple Ravenous Hydra items and gain Upgrade Ravenous Hydra lifesteal on all three with Quest: Ultra Hydra.
  • Fixed incorrect critical strike ratio damage on Clown College's Deceive.
  • Fixed Rite of Ascension potentially sealing enhanced abilities.

Bugfixes & QoL Changes

  • Fixed a bug where Baron Nashor's maximum stacks of Void Corruption were higher than intended.
  • Fixed Serpent's Fang's Shield Reaver damage applying Omnivamp.
  • Fixed Diana's R VFX not playing properly around different areas of the map.
  • Fixed an issue where Viego possessing Kled could result in an infinite looping sound effect.
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how does someone even get into hall of legends?

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