BLAST Slam VI
Feb 3rd - Feb 15th
Matches
Tournament news
results and prize distribution
1st place
Winner
- $300 000
2nd place
- $150 000
3-4th places
- $60 000
5-6th places
- $35 000
7-10th places
- $22 500
11-12th places
- $10 000
FAQ
The Play-In stage has finished and the playoffs kick off on February 13 in Malta, with quarterfinals scheduled that day; notable quarterfinal matchups already set are Team Falcons vs Team Liquid (Feb 13, 15:00 CEST) and Team Yandex vs HEROIC (Feb 13, 19:00 CET). OG and Natus Vincere are seeded into the next round and will await the winners of those quarterfinals in the semifinals on February 14. This single-elimination run will decide who fights for the lion’s share of the $1,000,000 prize pool, so every matchup is high stakes.
The playoffs are single-elimination and every series in the decisive stage will be played as best-of-five, which starts on February 13 and runs through February 15. Best-of-five series reward draft depth, strategic adjustments between games, and roster flexibility, so teams with broader hero pools and strong coaching tend to fare better. Playing in LAN in Malta also raises the intensity and importance of in-series adaptation compared to the earlier Bo3 Play-In.
Team Yandex announced that offlaner Evgeny “Noticed” Ignatenko will miss the final stage due to visa issues and will be temporarily replaced by Abdimalik “Malik” Sailau, with Martin “Saksa” Sazdov also listed as a stand-in for the playoffs. The confirmed playoff lineup is Watson, Chira JUNIOR, Malik (stand-in), Saksa (stand-in) and Malady, which preserves most of the team’s core but introduces new on-stage chemistry. That change is significant because it injects uncertainty into Team Yandex’s coordination and draft calls right before their quarterfinal against HEROIC.
In a Bo5 the drafting war becomes a multi-layered chess match: teams can afford a surprise in one map, force out counters across the series, and learn from earlier games to adapt their bans and hero priorities. It elevates the importance of coach input, standby strategies for late series maps, and stamina—both mental and hero pool-wise—since teams must often stretch into less common picks. Expect longer-term planning, more staged tempo shifts, and increased value on flexible players who can swap roles or hero types mid-series.
Several players stood out during the Play-In: TaiLung delivered an exceptional KDA (14.9/0.5/13.0) for HEROIC, miCKe showed steady, impact-heavy play for Team Liquid (9.9/1.6/11.9), and Watson carried Team Yandex across his series with a strong KDA (11.2/1.8/9.8). Other impact performances included Yuma, skiter and RCY, who all produced series-defining moments that shifted their teams into the playoff bracket. Those names are good indicators of form — if they maintain consistency on LAN, they’ll be major keys for their squads’ prospects.
BLAST Slam VI carries a $1,000,000 prize pool in total, and several lower placements from early eliminations already have allocated payouts—MOUZ and REKONIX received $10,000 each for 11–12th, while Xtreme Gaming, Tundra Esports, Team Spirit and GamerLegion were listed at $22,500 each for 7–10th. According to the published breakdown, there remains $640,000 left to be distributed to the teams that progress through the playoffs. Those remaining funds raise the stakes for every knockout match and will meaningfully impact organizational revenue and player earnings depending on final placings.
A last-minute stand-in can disrupt communication, timing and pre-set strategies, which are all amplified in a Bo5 scenario where adaptation matters most; that said, Team Yandex still keeps its core duo and showed solid form in the Play-In, so they’re not without a path to victory. The real test will be how quickly Malik and Saksa sync with the team’s drafts and in-game shotcalling under LAN pressure, and whether the coaching staff can smooth over any coordination gaps. In short, the swap introduces uncertainty but doesn't make the team uncompetitive—it just shifts the narrative to execution and adaptability.
Official viewership numbers for BLAST Slam VI have not been released yet, so there’s no confirmed public metric to quote at this moment. That said, LAN playoff weekends typically draw peak audiences for Dota 2 events, and BLAST’s growing brand presence means broadcasters and sponsors will be closely watching the engagement figures once they are published. Expect organisers or broadcasters to share highlights or aggregated viewership stats after the playoff weekend concludes.
One headline storyline is the Team Yandex vs HEROIC matchup: historically Team Yandex have held a recent edge in their head-to-heads (about 67% across the latest series), but HEROIC won the most recent meeting on February 3, showing the matchup is tightly contested. Another narrative to follow is the quarterfinal pairing of Team Falcons vs Team Liquid, with the winner landing a semifinal date against OG—these matchups set up classic clash-of-styles moments and potential upset paths. Overall, the bracket creates immediate high-stakes rematches and opportunities for momentum swings that could define each team’s 2026 trajectory.
A deep playoff run in a $1,000,000 event can significantly boost a team’s earnings, increase player marketability, and strengthen an organization’s bargaining power with sponsors and partners; for example, recent six-month earnings figures used as context showed Team Yandex and HEROIC at roughly $489,000 and $421,115 respectively, so adding a strong BLAST Slam VI finish could be material. Good LAN performances also raise player profiles for future transfers and can cement coaching reputations, while poor showings can accelerate roster moves. In short, playoffs are not only about prize money but also long-term career momentum and organizational prestige.
playoffs
13 Feb
13 Feb
14 Feb
14 Feb
15 Feb
play-in
6 Feb
6 Feb
7 Feb
8 Feb
8 Feb
7 Feb





