Patch 7.41d has been released in Dota 2

  • 06:44, 05.06.2026

  • 1

Patch 7.41d has been released in Dota 2

Valve released patch 7.41d for Dota 2, which introduced balance changes for heroes and items. The patch notes were published on the game’s official website.

General Updates

Mechanics

  • Dire Fountain: Rejuvenation Aura radius has been slightly increased
  • Self-Cast on Town Portal Scroll's Teleport and other similar abilities now place the hero slightly closer to the Ancient
  • Town Portal Scroll's Teleport and other similar ability effects now partially follow the channeling unit even if they move after starting their teleport.
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Item Updates

Dagon

  • Recipe cost decreased from 1150 to 1100
  • Total cost decreased from 3050/4200/5350/6500/7650g to 3000/4100/5200/6300/7400g

Mage Slayer

  • Damage bonus decreased from +15 to +12
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Smoke of Deceit

  • Using Smoke of Deceit now broadcasts a chat message in allied chat

Neutral Item Updates

Artifacts

Flayer's Bota

  • Bloodrush range increased from 1200 to 1500

Idol of Scree'auk

  • False Flight bonus evasion increased from 25% to 35%

Prophet's Pendulum

  • Linger delayed damage is now non-lethal if the incoming damage source was non-lethal

Dezun Bloodrite

  • Blood Invocation bonus AoE increased from 16% to 20%

Fallen Sky

  • Fallen Sky building impact damage increased from 75 to 110

Harmonizer

  • Balance mana cost reduction per ability off cooldown increased from 5% to 7%

Riftshadow Prism

  • Refract illusion's outgoing damage increased from 50% to 60%

Spider Legs

  • Skitter cooldown decreased from 20s to 15s
  • Skitter duration decreased from 14s to 12s

Witchbane

  • Cleanse cast range increased from 500 to 700
  • Cleanse: Mana Cost decreased from 150 to 50
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Enchantments

Alert

  • Night Vision bonus decreased from +0/150/225/300 to +0/125/175/225
  • Attack Range bonus decreased from +0/0/0/100 to +0/0/0/80

Timeless

  • Spell Amplification bonus decreased from +6/16% to +5/12%

Titanic

  • Attack Speed penalty decreased from 10/12/14% to 9%

Vital

  • Health Regen bonus increased from +2 to +2.25

Hero Updates

Abaddon

  • Base Attack Speed increased from 95 to 100

Abilities

Withering Mist

  • Heal Reduction increased from 24.5% + 0.5% per level to 29.5% + 0.5% per level
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Ancient Apparition

Abilities

Cold Feet

  • Damage per second increased from 20/40/60/80 to 25/45/65/85

Chilling Touch

  • Cooldown decreased from 12/9/6/3s to 10/7.5/5/2.5s
  • Damage increased from 30/60/90/120 to 35/65/95/125

Anti-Mage

  • Base Agility increased from 24 to 25
  • Damage at level 1 increased by 1 (from 53-57 to 54-58)

Abilities

Blink

  • Mana Cost decreased from 65/60/55/50 to 60/55/50/45

Arc Warden

Abilities

Flux

  • Cast Range increased from 500/600/700/800 to 625/700/775/850
  • Movement Speed Slow increased from 14/21/28/35% to 20/25/30/35%
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Axe

  • Base Health Regen decreased by 0.5

Abilities

Battle Hunger

  • Cast Range decreased from 700/775/850/925 to 600/700/800/900

Bloodseeker

Abilities

Bloodrage

  • No longer procs Magic Stick or its upgrades

Rupture

  • Aghanim's Scepter health damage increased from 13% to 15%

Bounty Hunter

Abilities

Big Game Hunter

  • Bonus gold increased from 15% to 20%
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Brewmaster

Abilities

Liquid Courage

  • Aghanim's Shard max HP regen per second increased from 2.5% to 3%

Thunder Clap

  • Slow duration increased from 4s to 4/4.25/4.5/4.75s

Talents

  • Level 10 Talent Brewlings Base Damage decreased from +14 to +13
  • Level 20 Talent Primal Split Cooldown Reduction decreased from 15s to 12s

Broodmother

Abilities

Spawn Spiderlings

  • Spiderlings HP increased from 300 to 325

Chaos Knight

Abilities

Phantasm

  • Phantasm Damage increased from 50/75/100% to 60/80/100%
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Clinkz

Abilities

Death Pact

  • Mana Cost decreased from 60 to 50

Clockwerk

Abilities

Power Cogs

  • Mana Cost increased from 60/65/70/75 to 75
  • Pushback and damage now apply against heroes with no mana
  • Damage rescaled from 50/125/200/275 to 55/110/165/220

Talents

  • Level 15 Talent Hookshot Cooldown Reduction decreased from 10s to 8s

Dark Seer

  • Base Health Regen increased by 0.5
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Dark Willow

  • Base Intelligence increased from 21 to 22
  • Damage at level 1 increased by 1 (from 48-56 to 49-57)

Abilities

Cursed Crown

  • Cast Range increased from 600/625/650/675 to 700

Dawnbreaker

Abilities

Starbreaker

  • Mana Cost increased from 100 to 110

Dazzle

Abilities

Poison Touch

  • Bonus Slow Per Hit increased from 2/2.5/3/3.5% to 2.5/3/3.5/4%
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Disruptor

  • Base Movement Speed increased from 295 to 300

Abilities

Thunder Strike

  • Mana Cost decreased from 125/130/135/140 to 115/120/125/130

Doom

  • Intelligence gain increased from 1.9 to 2.1

Abilities

Devour

  • Aghanim's Shard bonus AoE decreased from 20% to 15%

Dragon Knight

Abilities

Dragon Tail

  • AoE increased from 25 to 50

Talents

  • Level 20 Talent Breathe Fire Damage increased from +200 to +220
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Earth Spirit

Abilities

Stone Remnant

  • Passive bonus damage per unused charge increased from 2.5% to 3%

Earthshaker

  • Base Mana Regen increased by 0.25

Elder Titan

Abilities

Natural Order

  • Radius increased from 350 to 375

Earth Splitter

  • Movement Slow increased from 30/40/50% to 40/45/50%
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Ember Spirit

Abilities

Sleight of Fist

  • Bonus Hero Damage decreased from 50/90/130/170 to 40/80/120/160

Enigma

Abilities

Demonic Summoning

  • Cooldown rescaled from 40/38/36/34s to 45/40/35/30s

Faceless Void

Abilities

Time Walk

  • Aghanim's Scepter Time Lock radius decreased from 400 to 325

Time Dilation

  • Radius decreased from 775 to 700
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Grimstroke

Abilities

Dark Portrait

  • Magic Resistance decreased from 95% to 90%

Talents

  • Level 20 Talent Attacks to Destroy Phantom decreased from +3 to +2

Gyrocopter

  • Night Vision increased from 800 to 1000

Abilities

Flak Cannon

  • No longer provides 200 Bonus Night Vision

Call Down

  • Missile Slow increased from 50% to 60%

Side Gunner

  • No longer attacks 2 units at a time while Flak Cannon is active

Talents

  • Level 25 Talent Flak Cannon Cooldown Reduction increased from 4s to 6s

Hoodwink

Abilities

Acorn Shot

  • Cooldown increased from 16/14/12/10s to 19/16/13/10s

Scurry

  • Bonus Movement Speed decreased from 20/25/30/35% to 15/20/25/30%
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Huskar

Abilities

Burning Spear

  • Burn Damage decreased from 5/10/15/20 to 4/8/12/16

Invoker

Abilities

Ghost Walk

  • Cooldown increased from 32s to 40s

Chaos Meteor

  • Contact Damage decreased from 55/80/105/130/155/180/205/220/235 to 55/75/95/115/135/155/175/195/215

Ice Wall

  • Movement Slow rescaled from 20/40/60/80/100/120/140/160/180% to 30/45/60/75/90/105/120/135/150%

Jakiro

  • Base Intelligence increased from 25 to 26
  • Damage at level 1 increased by 1 (from 52-60 to 53-61)

Talents

  • Level 10 Talent Ice Path Damage increased from +75 to +100
  • Level 25 Talent Liquid Frost and Fire Max Health Damage increased from +3% to +3.5%
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Juggernaut

Abilities

Blade Fury

  • Mana Cost decreased from 120 to 110

Kez

Abilities

Switch Discipline

  • Katana Bonus Agility Base Damage decreased from 16% to 12%

Kazurai Katana

  • Cooldown increased from 20/15/10/5s to 24/18/12/6s

Shodo Sai

  • Cooldown increased from 20/15/10/5s to 24/18/12/6s
  • Parry Duration decreased from 2s to 1.5s

Talents

  • Level 10 Talent +12% Magic Resistance replaced with +6% Switch Discipline Swap Bonuses

Largo

Abilities

Encore

  • Bonus Duration increased from 10% + 1% per level to 15% + 1% per level

Amphibian Rhapsody

  • Song Mana Costs increased from 20/32/44 to 25/35/45
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Legion Commander

Abilities

Duel

  • Mana Cost increased from 75 to 80/100/120

Leshrac

Abilities

Pulse Nova

  • Mana/Sec decreased from 25/45/65 to 20/40/60

Nihilism

  • Slow increased from 30% to 40%

Lina

Abilities

Dragon Slave

  • Mana Cost decreased from 100/110/120/130 to 90/100/110/120
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Lion

Abilities

Finger of Death

  • Damage per kill decreased from 30 to 25

Talents

  • Level 15 Talent Hex Cooldown Reduction decreased from 2.5s to 2s

Spirit Bear

  • Base Health Regen decreased by 1.5

Talents

  • Level 10 Talent Movement Speed decreased from +20 to +15

Marci

Abilities

Special Delivery

  • Cooldown decreased from 245s - 5s per level to 215s - 5s per level

Bodyguard

  • Mana Cost decreased from 60/65/70/75 to 60
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Mars

Abilities

Dauntless

  • Radius increased from 700 to 900

God's Rebuke

  • Now turns Mars in the cast direction when cast with Bulwark toggled on

Arena Of Blood

  • Spear Damage increased from 80/160/240 to 80/170/260

Mirana

Abilities

Celestial Quiver

  • Max Charges increased from 2 + 1 per 7 levels to 2 + 1 per 6 levels

Starstorm

  • Second Meteor Damage increased from 70% to 80%

Morphling

  • Base Strength decreased from 23 to 16
  • Base Agility increased from 24 to 33
  • Damage at level 1 increased by 9 (from 36-45 to 45-54)

Abilities

Ebb and Flow

  • Agility to Attack Range increased from 20% to 25%
  • Strength to Cast Range increased from 20% to 25%
  • Strength to Slow Resistance increased from 20% to 25%

Morph

  • Aghanim's Scepter illusion incoming damage decreased from 300% to 200%
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Nature's Prophet

Abilities

Spirit of the Forest

  • Treants that are alive now always contribute to the bonus damage, even if they are out of range

Talents

  • Level 20 Talent Sprout Damage increased from +220 to +240

Night Stalker

Talents

  • Level 25 Talent Dark Ascension Cooldown Reduction decreased from 40s to 35s

Ogre Magi

  • Base Strength increased from 25 to 26
  • Damage at level 1 increased by 1 (from 70-76 to 71-77)
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Omniknight

  • Base Intelligence increased from 16 to 18

Outworld Destroyer

  • Min Base damage increased by 4
  • Max Base damage increased by 1
  • Damage at level 1 increased from 49-61 to 53-62

Pangolier

  • Base Agility decreased from 18 to 17
  • Damage at level 1 decreased from 50-56 to 49-55
  • Base Armor decreased by 1
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Phoenix

Abilities

Fire Spirits

  • Attack Speed Slow decreased from 50/80/110/140 to 35/70/105/140

Talents

  • Level 20 Talent Max Health Sun Ray Damage decreased from +1.5% to +1.25%

Puck

  • Agility gain decreased from 2.3 to 2.1

Talents

  • Level 10 Talent Illusory Orb Damage decreased from +40 to +35

Pudge

  • Base Agility increased from 11 to 13
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Pugna

  • Base Mana Regen increased by 0.25

Abilities

Nether Ward

  • Cast Range increased from 150 to 175

Razor

  • Base attack speed increased from 100 to 110

Riki

Abilities

Backstab

  • Effectiveness on allies increased from 25% to 30%

Smoke Screen

  • Cooldown rescaled from 17/15/13/11s to 15/14/13/12s

Blink Strike

  • Bonus Damage rescaled from 15/30/45/60 to 25/35/45/55
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Ringmaster

Abilities

Funhouse Mirror

  • Proportion Distortion Illusion damage increased from 28% to 100%

Talents

  • Level 25 Talent Wheel of Wonder Radius and Range increased from +100 to +150

Rubick

Abilities

Fade Bolt

  • Damage decreased from 100/175/250/325 to 85/165/245/325
  • Debuff Duration decreased from 10s to 9s

Sand King

  • Strength gain increased from 2.3 to 2.5
  • Damage gain per level increased from 2.8 to 2.9
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Shadow Demon

Abilities

Shadow Poison

  • Mana Cost decreased from 45 to 40
  • Damage per additional stack over 5 stacks increased from 50 to 60

Shadow Shaman

Abilities

Mass Serpent Ward

  • Gold Bounty decreased from 22-30 to 20-26

Urnaconda

  • Mana Cost increased from 115 to 140

Skywrath Mage

  • Base Strength increased from 21 to 22
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Slardar

Abilities

Corrosive Haze

  • Armor Reduction decreased from 10/15/20 to 8/14/20

Slark

Abilities

Saltwater Shiv

  • Cooldown decreased from 14/12/10/8s to 12/10.5/9/7.5s

Snapfire

Abilities

Boomstick

  • No longer applies on denies or buildings

Firesnap Cookie

  • Aghanim's Shard heal amount decreased from 200 to 175

Talents

  • Level 15 Talent Firesnap Cookie Cooldown Reduction decreased from 4s to 3s
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Sniper

Abilities

Keen Scope

  • No longer applies on denies or buildings

Spectre

  • Base Strength increased from 21 to 22
  • Agility gain decreased from 2.4 to 2.3

Abilities

Spectral Dagger

  • Movement Speed Change rescaled from 10/14/18/22% to 14/16/18/20%

Shadow Step

  • Illusion Damage Taken rescaled from 200/185/170/155% to 175%
  • Cast Range rescaled from 825/950/1075/1200 to 1000

Haunt

  • Mana Cost increased from 125/150/175 to 125/175/225
  • Aghanim's Scepter fear duration increased from 1.5s to 2s

Spirit Breaker

Abilities

Charge of Darkness

  • Mana Cost decreased from 90/100/110/120 to 80/90/100/110

Greater Bash

  • Aghanim's Scepter creep damage decreased from 25% to 20%
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Storm Spirit

  • Base Attack Speed decreased from 115 to 110

Talents

  • Level 25 Talent 2x Overload Attack Bounce damage decreased from 65% to 50%

Sven

Abilities

Storm Hammer

  • Stun Duration increased from 1/1.2/1.4/1.6s to 1/1.25/1.5/1.75s

God's Strength

  • Slow Resistance increased from 30% to 40%

Techies

Abilities

Reactive Tazer

  • Disarm duration decreased from 2.4/2.7/3/3.3s to 2.25/2.5/2.75/3s

Proximity Mines

  • Debuff Duration decreased from 5s to 4s
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Templar Assassin

Abilities

Inner Peace

  • Time until meditation starts decreased from 0.25s to 0.2s
  • Meditation Time Until Max Bonus decreased from 2.05s - 0.05s per level to 1.85s - 0.05s per level

Talents

  • Level 10 Talent Psionic Trap Slow increased from +10% to +15%

Timbersaw

  • Base Attack Speed decreased from 100 to 90

Abilities

Whirling Death

  • Stat Loss Duration decreased from 11/12/13/14s to 7/9/11/13s

Flamethrower

  • Move Slow increased from 30% to 40%

Talents

  • Level 20 Talent Chakram Slow increased from +5% to +6%
  • Level 20 Talent Exposure Therapy Heals Per Tree Destroyed increased from 10 to 12

Tiny

Abilities

Insurmountable

  • Strength to Slow Resist decreased from 20% to 15%

Toss

  • Flight time decreased from 1.25s to 1.1s

Tree Grab

  • Cooldown increased from 15/12/9/6s to 16/13/10/7s

Tree Throw

  • Cast Range decreased from 1200 to 1000

Grow

  • Aghanim's Shard movement slow increased from 25% to 35%
  • Aghanim's Shard slow duration increased from 2.5s to 3s

Tree Volley

  • Mana Cost decreased from 200 to 150
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Troll Warlord

Abilities

Battle Trance

  • Movement Speed increased from 25/30/35% to 35%

Undying

  • Base Mana Regen increased by 0.25

Vengeful Spirit

  • Base Health Regen increased by 0.5

Abilities

Magic Missile

  • Damage increased from 85/170/255/340 to 100/180/260/340
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Venomancer

  • Intelligence gain increased from 1.8 to 1.9
  • Damage gain per level increased from 3.0 to 3.1

Visage

Abilities

Grave Chill

  • Attack Speed Drain rescaled from 25/40/55/70 to 35/45/55/65

Warlock

Abilities

Upheaval

  • Cooldown decreased from 60/50/40/30s to 45/40/35/30s

Talents

  • Level 25 Talent Fatal Bonds Targets increased from +4 to +5
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Weaver

Abilities

Threads of Fate

  • Slow Duration increased from 0.2s to 0.4s

Winter Wyvern

Talents

  • Level 10 Talent Damage decreased from +35 to +30
  • Level 20 Talent Arctic Burn Slow decreased from +15% to +10%

Wraith King

  • Base Damage increased by 2
  • Damage at level 1 increased from 60-62 to 62-64

Abilities

Vampiric Spirit

  • Lifesteal rescaled from 14% + 1% per level to 20% + 0.5% per level

Reincarnation

  • Aghanim's Scepter cooldown increased from 165/135/105s to 170/140/110s

Talents

  • Level 10 Talent Vampiric Spirit Lifesteal decreased from +10% to +8%
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50g off dagon recipe is tiny, but it makes early snowball builds way less awkward so chill guys

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