
Valve released patch 7.41d for Dota 2, which introduced balance changes for heroes and items. The patch notes were published on the game’s official website.
General Updates
Mechanics
- Dire Fountain: Rejuvenation Aura radius has been slightly increased
- Self-Cast on Town Portal Scroll's Teleport and other similar abilities now place the hero slightly closer to the Ancient
- Town Portal Scroll's Teleport and other similar ability effects now partially follow the channeling unit even if they move after starting their teleport.

Item Updates
Dagon
- Recipe cost decreased from 1150 to 1100
- Total cost decreased from 3050/4200/5350/6500/7650g to 3000/4100/5200/6300/7400g
Mage Slayer
- Damage bonus decreased from +15 to +12

Smoke of Deceit
- Using Smoke of Deceit now broadcasts a chat message in allied chat
Neutral Item Updates
Artifacts
Flayer's Bota
- Bloodrush range increased from 1200 to 1500
Idol of Scree'auk
- False Flight bonus evasion increased from 25% to 35%
Prophet's Pendulum
- Linger delayed damage is now non-lethal if the incoming damage source was non-lethal
Dezun Bloodrite
- Blood Invocation bonus AoE increased from 16% to 20%
Fallen Sky
- Fallen Sky building impact damage increased from 75 to 110
Harmonizer
- Balance mana cost reduction per ability off cooldown increased from 5% to 7%
Riftshadow Prism
- Refract illusion's outgoing damage increased from 50% to 60%
Spider Legs
- Skitter cooldown decreased from 20s to 15s
- Skitter duration decreased from 14s to 12s
Witchbane
- Cleanse cast range increased from 500 to 700
- Cleanse: Mana Cost decreased from 150 to 50

Enchantments
Alert
- Night Vision bonus decreased from +0/150/225/300 to +0/125/175/225
- Attack Range bonus decreased from +0/0/0/100 to +0/0/0/80
Timeless
- Spell Amplification bonus decreased from +6/16% to +5/12%
Titanic
- Attack Speed penalty decreased from 10/12/14% to 9%
Vital
- Health Regen bonus increased from +2 to +2.25
Hero Updates
Abaddon
- Base Attack Speed increased from 95 to 100
Abilities
Withering Mist
- Heal Reduction increased from 24.5% + 0.5% per level to 29.5% + 0.5% per level

Ancient Apparition
Abilities
Cold Feet
- Damage per second increased from 20/40/60/80 to 25/45/65/85
Chilling Touch
- Cooldown decreased from 12/9/6/3s to 10/7.5/5/2.5s
- Damage increased from 30/60/90/120 to 35/65/95/125
Anti-Mage
- Base Agility increased from 24 to 25
- Damage at level 1 increased by 1 (from 53-57 to 54-58)
Abilities
Blink
- Mana Cost decreased from 65/60/55/50 to 60/55/50/45
Arc Warden
Abilities
Flux
- Cast Range increased from 500/600/700/800 to 625/700/775/850
- Movement Speed Slow increased from 14/21/28/35% to 20/25/30/35%

Axe
- Base Health Regen decreased by 0.5
Abilities
Battle Hunger
- Cast Range decreased from 700/775/850/925 to 600/700/800/900
Bloodseeker
Abilities
Bloodrage
- No longer procs Magic Stick or its upgrades
Rupture
- Aghanim's Scepter health damage increased from 13% to 15%
Bounty Hunter
Abilities
Big Game Hunter
- Bonus gold increased from 15% to 20%

Brewmaster
Abilities
Liquid Courage
- Aghanim's Shard max HP regen per second increased from 2.5% to 3%
Thunder Clap
- Slow duration increased from 4s to 4/4.25/4.5/4.75s
Talents
- Level 10 Talent Brewlings Base Damage decreased from +14 to +13
- Level 20 Talent Primal Split Cooldown Reduction decreased from 15s to 12s
Broodmother
Abilities
Spawn Spiderlings
- Spiderlings HP increased from 300 to 325
Chaos Knight
Abilities
Phantasm
- Phantasm Damage increased from 50/75/100% to 60/80/100%

Clinkz
Abilities
Death Pact
- Mana Cost decreased from 60 to 50
Clockwerk
Abilities
Power Cogs
- Mana Cost increased from 60/65/70/75 to 75
- Pushback and damage now apply against heroes with no mana
- Damage rescaled from 50/125/200/275 to 55/110/165/220
Talents
- Level 15 Talent Hookshot Cooldown Reduction decreased from 10s to 8s
Dark Seer
- Base Health Regen increased by 0.5

Dark Willow
- Base Intelligence increased from 21 to 22
- Damage at level 1 increased by 1 (from 48-56 to 49-57)
Abilities
Cursed Crown
- Cast Range increased from 600/625/650/675 to 700
Dawnbreaker
Abilities
Starbreaker
- Mana Cost increased from 100 to 110
Dazzle
Abilities
Poison Touch
- Bonus Slow Per Hit increased from 2/2.5/3/3.5% to 2.5/3/3.5/4%

Disruptor
- Base Movement Speed increased from 295 to 300
Abilities
Thunder Strike
- Mana Cost decreased from 125/130/135/140 to 115/120/125/130
Doom
- Intelligence gain increased from 1.9 to 2.1
Abilities
Devour
- Aghanim's Shard bonus AoE decreased from 20% to 15%
Dragon Knight
Abilities
Dragon Tail
- AoE increased from 25 to 50
Talents
- Level 20 Talent Breathe Fire Damage increased from +200 to +220

Earth Spirit
Abilities
Stone Remnant
- Passive bonus damage per unused charge increased from 2.5% to 3%
Earthshaker
- Base Mana Regen increased by 0.25
Elder Titan
Abilities
Natural Order
- Radius increased from 350 to 375
Earth Splitter
- Movement Slow increased from 30/40/50% to 40/45/50%

Ember Spirit
Abilities
Sleight of Fist
- Bonus Hero Damage decreased from 50/90/130/170 to 40/80/120/160
Enigma
Abilities
Demonic Summoning
- Cooldown rescaled from 40/38/36/34s to 45/40/35/30s
Faceless Void
Abilities
Time Walk
- Aghanim's Scepter Time Lock radius decreased from 400 to 325
Time Dilation
- Radius decreased from 775 to 700

Grimstroke
Abilities
Dark Portrait
- Magic Resistance decreased from 95% to 90%
Talents
- Level 20 Talent Attacks to Destroy Phantom decreased from +3 to +2
Gyrocopter
- Night Vision increased from 800 to 1000
Abilities
Flak Cannon
- No longer provides 200 Bonus Night Vision
Call Down
- Missile Slow increased from 50% to 60%
Side Gunner
- No longer attacks 2 units at a time while Flak Cannon is active
Talents
- Level 25 Talent Flak Cannon Cooldown Reduction increased from 4s to 6s
Hoodwink
Abilities
Acorn Shot
- Cooldown increased from 16/14/12/10s to 19/16/13/10s
Scurry
- Bonus Movement Speed decreased from 20/25/30/35% to 15/20/25/30%

Huskar
Abilities
Burning Spear
- Burn Damage decreased from 5/10/15/20 to 4/8/12/16
Invoker
Abilities
Ghost Walk
- Cooldown increased from 32s to 40s
Chaos Meteor
- Contact Damage decreased from 55/80/105/130/155/180/205/220/235 to 55/75/95/115/135/155/175/195/215
Ice Wall
- Movement Slow rescaled from 20/40/60/80/100/120/140/160/180% to 30/45/60/75/90/105/120/135/150%
Jakiro
- Base Intelligence increased from 25 to 26
- Damage at level 1 increased by 1 (from 52-60 to 53-61)
Talents
- Level 10 Talent Ice Path Damage increased from +75 to +100
- Level 25 Talent Liquid Frost and Fire Max Health Damage increased from +3% to +3.5%

Juggernaut
Abilities
Blade Fury
- Mana Cost decreased from 120 to 110
Kez
Abilities
Switch Discipline
- Katana Bonus Agility Base Damage decreased from 16% to 12%
Kazurai Katana
- Cooldown increased from 20/15/10/5s to 24/18/12/6s
Shodo Sai
- Cooldown increased from 20/15/10/5s to 24/18/12/6s
- Parry Duration decreased from 2s to 1.5s
Talents
- Level 10 Talent +12% Magic Resistance replaced with +6% Switch Discipline Swap Bonuses
Largo
Abilities
Encore
- Bonus Duration increased from 10% + 1% per level to 15% + 1% per level
Amphibian Rhapsody
- Song Mana Costs increased from 20/32/44 to 25/35/45

Legion Commander
Abilities
Duel
- Mana Cost increased from 75 to 80/100/120
Leshrac
Abilities
Pulse Nova
- Mana/Sec decreased from 25/45/65 to 20/40/60
Nihilism
- Slow increased from 30% to 40%
Lina
Abilities
Dragon Slave
- Mana Cost decreased from 100/110/120/130 to 90/100/110/120

Lion
Abilities
Finger of Death
- Damage per kill decreased from 30 to 25
Talents
- Level 15 Talent Hex Cooldown Reduction decreased from 2.5s to 2s
Spirit Bear
- Base Health Regen decreased by 1.5
Talents
- Level 10 Talent Movement Speed decreased from +20 to +15
Marci
Abilities
Special Delivery
- Cooldown decreased from 245s - 5s per level to 215s - 5s per level
Bodyguard
- Mana Cost decreased from 60/65/70/75 to 60

Mars
Abilities
Dauntless
- Radius increased from 700 to 900
God's Rebuke
- Now turns Mars in the cast direction when cast with Bulwark toggled on
Arena Of Blood
- Spear Damage increased from 80/160/240 to 80/170/260
Mirana
Abilities
Celestial Quiver
- Max Charges increased from 2 + 1 per 7 levels to 2 + 1 per 6 levels
Starstorm
- Second Meteor Damage increased from 70% to 80%
Morphling
- Base Strength decreased from 23 to 16
- Base Agility increased from 24 to 33
- Damage at level 1 increased by 9 (from 36-45 to 45-54)
Abilities
Ebb and Flow
- Agility to Attack Range increased from 20% to 25%
- Strength to Cast Range increased from 20% to 25%
- Strength to Slow Resistance increased from 20% to 25%
Morph
- Aghanim's Scepter illusion incoming damage decreased from 300% to 200%

Nature's Prophet
Abilities
Spirit of the Forest
- Treants that are alive now always contribute to the bonus damage, even if they are out of range
Talents
- Level 20 Talent Sprout Damage increased from +220 to +240
Night Stalker
Talents
- Level 25 Talent Dark Ascension Cooldown Reduction decreased from 40s to 35s
Ogre Magi
- Base Strength increased from 25 to 26
- Damage at level 1 increased by 1 (from 70-76 to 71-77)

Omniknight
- Base Intelligence increased from 16 to 18
Outworld Destroyer
- Min Base damage increased by 4
- Max Base damage increased by 1
- Damage at level 1 increased from 49-61 to 53-62
Pangolier
- Base Agility decreased from 18 to 17
- Damage at level 1 decreased from 50-56 to 49-55
- Base Armor decreased by 1

Phoenix
Abilities
Fire Spirits
- Attack Speed Slow decreased from 50/80/110/140 to 35/70/105/140
Talents
- Level 20 Talent Max Health Sun Ray Damage decreased from +1.5% to +1.25%
Puck
- Agility gain decreased from 2.3 to 2.1
Talents
- Level 10 Talent Illusory Orb Damage decreased from +40 to +35
Pudge
- Base Agility increased from 11 to 13

Pugna
- Base Mana Regen increased by 0.25
Abilities
Nether Ward
- Cast Range increased from 150 to 175
Razor
- Base attack speed increased from 100 to 110
Riki
Abilities
Backstab
- Effectiveness on allies increased from 25% to 30%
Smoke Screen
- Cooldown rescaled from 17/15/13/11s to 15/14/13/12s
Blink Strike
- Bonus Damage rescaled from 15/30/45/60 to 25/35/45/55

Ringmaster
Abilities
Funhouse Mirror
- Proportion Distortion Illusion damage increased from 28% to 100%
Talents
- Level 25 Talent Wheel of Wonder Radius and Range increased from +100 to +150
Rubick
Abilities
Fade Bolt
- Damage decreased from 100/175/250/325 to 85/165/245/325
- Debuff Duration decreased from 10s to 9s
Sand King
- Strength gain increased from 2.3 to 2.5
- Damage gain per level increased from 2.8 to 2.9

Shadow Demon
Abilities
Shadow Poison
- Mana Cost decreased from 45 to 40
- Damage per additional stack over 5 stacks increased from 50 to 60
Shadow Shaman
Abilities
Mass Serpent Ward
- Gold Bounty decreased from 22-30 to 20-26
Urnaconda
- Mana Cost increased from 115 to 140
Skywrath Mage
- Base Strength increased from 21 to 22

Slardar
Abilities
Corrosive Haze
- Armor Reduction decreased from 10/15/20 to 8/14/20
Slark
Abilities
Saltwater Shiv
- Cooldown decreased from 14/12/10/8s to 12/10.5/9/7.5s
Snapfire
Abilities
Boomstick
- No longer applies on denies or buildings
Firesnap Cookie
- Aghanim's Shard heal amount decreased from 200 to 175
Talents
- Level 15 Talent Firesnap Cookie Cooldown Reduction decreased from 4s to 3s

Sniper
Abilities
Keen Scope
- No longer applies on denies or buildings
Spectre
- Base Strength increased from 21 to 22
- Agility gain decreased from 2.4 to 2.3
Abilities
Spectral Dagger
- Movement Speed Change rescaled from 10/14/18/22% to 14/16/18/20%
Shadow Step
- Illusion Damage Taken rescaled from 200/185/170/155% to 175%
- Cast Range rescaled from 825/950/1075/1200 to 1000
Haunt
- Mana Cost increased from 125/150/175 to 125/175/225
- Aghanim's Scepter fear duration increased from 1.5s to 2s
Spirit Breaker
Abilities
Charge of Darkness
- Mana Cost decreased from 90/100/110/120 to 80/90/100/110
Greater Bash
- Aghanim's Scepter creep damage decreased from 25% to 20%

Storm Spirit
- Base Attack Speed decreased from 115 to 110
Talents
- Level 25 Talent 2x Overload Attack Bounce damage decreased from 65% to 50%
Sven
Abilities
Storm Hammer
- Stun Duration increased from 1/1.2/1.4/1.6s to 1/1.25/1.5/1.75s
God's Strength
- Slow Resistance increased from 30% to 40%
Techies
Abilities
Reactive Tazer
- Disarm duration decreased from 2.4/2.7/3/3.3s to 2.25/2.5/2.75/3s
Proximity Mines
- Debuff Duration decreased from 5s to 4s

Templar Assassin
Abilities
Inner Peace
- Time until meditation starts decreased from 0.25s to 0.2s
- Meditation Time Until Max Bonus decreased from 2.05s - 0.05s per level to 1.85s - 0.05s per level
Talents
- Level 10 Talent Psionic Trap Slow increased from +10% to +15%
Timbersaw
- Base Attack Speed decreased from 100 to 90
Abilities
Whirling Death
- Stat Loss Duration decreased from 11/12/13/14s to 7/9/11/13s
Flamethrower
- Move Slow increased from 30% to 40%
Talents
- Level 20 Talent Chakram Slow increased from +5% to +6%
- Level 20 Talent Exposure Therapy Heals Per Tree Destroyed increased from 10 to 12
Tiny
Abilities
Insurmountable
- Strength to Slow Resist decreased from 20% to 15%
Toss
- Flight time decreased from 1.25s to 1.1s
Tree Grab
- Cooldown increased from 15/12/9/6s to 16/13/10/7s
Tree Throw
- Cast Range decreased from 1200 to 1000
Grow
- Aghanim's Shard movement slow increased from 25% to 35%
- Aghanim's Shard slow duration increased from 2.5s to 3s
Tree Volley
- Mana Cost decreased from 200 to 150

Troll Warlord
Abilities
Battle Trance
- Movement Speed increased from 25/30/35% to 35%
Undying
- Base Mana Regen increased by 0.25
Vengeful Spirit
- Base Health Regen increased by 0.5
Abilities
Magic Missile
- Damage increased from 85/170/255/340 to 100/180/260/340

Venomancer
- Intelligence gain increased from 1.8 to 1.9
- Damage gain per level increased from 3.0 to 3.1
Visage
Abilities
Grave Chill
- Attack Speed Drain rescaled from 25/40/55/70 to 35/45/55/65
Warlock
Abilities
Upheaval
- Cooldown decreased from 60/50/40/30s to 45/40/35/30s
Talents
- Level 25 Talent Fatal Bonds Targets increased from +4 to +5

Weaver
Abilities
Threads of Fate
- Slow Duration increased from 0.2s to 0.4s
Winter Wyvern
Talents
- Level 10 Talent Damage decreased from +35 to +30
- Level 20 Talent Arctic Burn Slow decreased from +15% to +10%
Wraith King
- Base Damage increased by 2
- Damage at level 1 increased from 60-62 to 62-64
Abilities
Vampiric Spirit
- Lifesteal rescaled from 14% + 1% per level to 20% + 0.5% per level
Reincarnation
- Aghanim's Scepter cooldown increased from 165/135/105s to 170/140/110s
Talents
- Level 10 Talent Vampiric Spirit Lifesteal decreased from +10% to +8%
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