Patch 7.40c has been released in Dota 2 — Largo has been added to Captain's Mode, while Clinkz and Jakiro have been nerfed

  • 07:47, 22.01.2026

Patch 7.40c has been released in Dota 2 — Largo has been added to Captain's Mode, while Clinkz and Jakiro have been nerfed

On the night of January 22, Valve released a patch for Dota 2. In update 7.40c, the developers significantly nerfed Clinkz and Jakiro, while many heroes received slight attribute increases. Along with the patch, Largo became available in Captain's Mode and is now playable in professional tournaments.

Item Changes

Khanda

  • Can now be disassembled
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Phylactery

  • All Attributes bonus reduced from 7 → 6
  • Mana Regen reduced from 2.5 → 2.25

Hero Changes

Abaddon

  • Curse of Avernus is no longer applied by illusions
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Axe

  • Strength gain reduced from 2.8 → 2.7
  • Level 15 Talent: Battle Hunger Damage Per Second reduced from +10 → +8

Batrider

  • Agility gain increased from 1.8 → 2.0
  • Damage gain per level increased from 3.4 → 3.5

Bloodseeker

  • Bloodrage: Max Health damage per second reduced from 1.4% → 1.2%
  • Level 10 Talent: Health increased from +175 → +200
  • Level 20 Talent: Agility reduced from +20 → +15
  • Level 20 Talent: Rupture Cast Range reduced from +425 → +400
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Brewmaster

  • Liquid Courage (Aghanim’s Shard): Max HP regen per second increased from 2% → 2.5%
  • Drunken Brawler: Earth Brawler Armor increased from 2/4/6/8 → 3/5/7/9

Broodmother

  • Spin Web: Enemy Restoration Reduction reduced from 10/30/50/70% → 10/25/40/55%
  • Spin Web: Max Charges reduced from 4/6/8/10 → 3/5/7/9
  • Incapacitating Bite is no longer applied by illusions
  • Level 15 Talent: Incapacitating Bite Attack Bonus reduced from +8 → +6
  • Level 25 Talent: BAT Reduction during Insatiable Hunger reduced from 0.2s → 0.15s

Clinkz

  • Skeleton Walk: Building damage penalty increased from 25% → 75%
  • Skeleton Walk is no longer upgraded by Aghanim’s Scepter
  • Aghanim’s Scepter now only grants Burning Army
  • Level 15 Talent: Attack Range reduced from +60 → +50
  • Level 25 Talent: Searing Arrows Multishot no longer applies to Skeleton Archers
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Dark Seer

  • Base Armor increased by 1

Doom

  • Infernal Blade: Mana Cost reduced from 40 → 35

Drow Ranger

  • Level 25 Talent: Marksmanship Chance reduced from +10% → +8%
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Earthshaker

  • Fissure: Mana Cost reduced from 120/125/130/135 → 115/120/125/130

Ember Spirit

  • Searing Chains: Duration reduced to 1.25/1.75/2.25/2.75s
  • Searing Chains: Damage Per Second rescaled to 100

Grimstroke

  • Base damage increased by 1
  • Damage at level 1 adjusted to 47–51
  • Ink Swell: Cast Range increased to 650/700/750/800
  • Level 15 Talent: Ink Swell Movement Speed increased from +12% → +15%
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Gyrocopter

  • Base Attack Speed reduced from 125 → 115
  • Agility gain increased from 3.2 → 3.4
  • Level 25 Talent: Call Down Cooldown Reduction increased from 30s → 40s

Huskar

  • Berserker’s Blood: Cooldown increased to 60/50/40/30s

Jakiro

  • Base Intelligence reduced from 26 → 25
  • Damage at level 1 reduced to 52–60
  • Ice Path: Path Duration reduced to 2.6/3.1/3.6/4.1s
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Largo

  • Added to Captains Mode
  • Intelligence gain increased from 2.4 → 2.6
  • Frogstomp: Damage increased to 36/48/60/72
  • Amphibian Rhapsody: Can now be toggled while silenced
  • Radius increased from 750 → 800

Legion Commander

  • Duel (Aghanim’s Scepter): Duration reduced to 5/5.5/6s

Lone Druid

  • Base Agility increased from 20 → 22
  • Damage at level 1 increased to 44–48
  • Savage Roar: Duration increased to 1.1/1.4/1.7/2s
  • Level 25 Talent: Slow Resistance during True Form increased from 60% → 70%
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Spirit Bear

  • Return: Roots and leashes now interrupt channeling

Meepo

  • MegaMeepo: Poof damage factor per additional Meepo reduced from 75% → 50%
  • Level 10 Talent: Poof Damage reduced from +50 → +40
  • Level 20 Talent: Ransack Health Steal reduced from +8 → +7

Monkey King

  • Jingu Mastery: Bonus Damage increased to 30/80/130/180
  • Level 10 Talent: Primal Spring Max Damage increased from +85 → +90
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Nature’s Prophet

  • Nature’s Call: Treant Damage increased to 16/25/34/43

Pangolier

  • Base Strength increased from 19 → 20
  • Fortune Favors the Bold: Chance Reduction increased from 40% → 50%
  • Swashbuckle: Cooldown reduced to 19/16/13/10s

Phantom Assassin

  • Level 10 Talent: Stifling Dagger Cooldown Reduction increased from 1.5s → 2s
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Phantom Lancer

  • Illusory Armaments: Minimum Damage at level 1 reduced from 18% → 17%
  • Doppelganger: Mana Cost increased from 50 → 70

Pudge

  • Meat Shield: Mana Cost increased to 65/70/75/80

Ringmaster

  • Base Agility reduced from 13 → 11
  • Agility gain increased from 1.4 → 1.6
  • Whoopee Cushion: Stink cloud radius increased from 200 → 250
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Rubick

  • Telekinesis: Cooldown reduced to 22/19/16/13s

Shadow Demon

  • Disseminate: Health loss reduced to 9/10/11/12%

Slardar

  • Strength gain reduced from 3.6 → 3.4
  • Level 15 Talent: Health reduced from +300 → +250
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Slark

  • Saltwater Shiv: Attribute steal rescaled to 2/4/6/8

Spectre

  • Strength gain reduced from 2.5 → 2.4
  • Level 20 Talent: Health reduced from +350 → +325
  • Level 25 Talent: All Spectre Illusion Damage reduced from +20% → +15%

Terrorblade

  • Conjure Image: Mana Cost reduced to 50/60/70/80
  • Sunder: Cooldown reduced to 110/75/40s
  • Demon Zeal: No longer affects Reflection illusions
  • Level 15 Talent: Reflection Slow/Damage increased to +15%
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Tidehunter

  • Base Strength reduced from 27 → 26
  • Damage at level 1 reduced to 51–57

Timbersaw

  • Base Strength reduced from 26 → 23
  • Damage at level 1 reduced to 46–50
  • Strength gain increased from 3.5 → 3.6
  • Level 15 Talent: Whirling Death Stat Loss reduced from 2.5% → 2%

Treant Protector

  • Eyes in the Forest: Eyes now grant 50 gold bounty when destroyed
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Ursa

  • Fury Swipes: Damage per attack reduced to 12/20/28/36

Viper

  • Corrosive Skin: Damage per second rescaled to 10/15/20/25
  • Level 20 Talent: Predator Damage Per Missing Health increased to +0.3
  • Level 20 Talent: Viper Strike DPS reduced from +80 → +70
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