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Dota 2 Patch 7.41f Released — Lina, Bounty Hunter, and Lifestealer Nerfed

  • 18:51, 15.09.2026

  • 3

Dota 2 Patch 7.41f Released — Lina, Bounty Hunter, and Lifestealer Nerfed

Valve has released gameplay patch 7.41f for Dota 2. The update has affected items and more than 30 heroes: notable nerfs include Lina, Bounty Hunter, Lifestealer, Shadow Fiend, and Treant Protector, while Anti-Mage, Chen, Mars, and Ursa received buffs. Additionally, developers reduced the lifesteal of Satanic and Mask of Madness, increased the cost of several items, and fixed some bugs.

Item Changes

Infused Raindrops 

  • Mana regeneration bonus reduced from +0.8 to +0.6.
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Battle Fury 

  • Tree chop cooldown reduced from 4 to 3 seconds.

Daedalus 

  • Recipe cost increased from 900 to 1,000 gold.
  • Total cost increased from 5,100 to 5,200 gold.

Dragon Lance 

  • Recipe cost increased from 450 to 550 gold.
  • Total cost increased from 1,900 to 2,000 gold.
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Essence Distiller 

  • Mana regeneration bonus reduced from +1.75 to +1.5.

Heart of Tarrasque 

  • Recipe cost increased from 700 to 800 gold.
  • Total cost increased from 5,200 to 5,300 gold.

Heaven's Halberd 

  • Recipe cost reduced from 450 to 350 gold.
  • Total cost reduced from 3,400 to 3,300 gold.
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Hurricane Pike 

  • Total cost increased from 4,450 to 4,550 gold due to the increased cost of Dragon Lance.

Hydra's Breath 

  • Recipe cost reduced from 1,100 to 1,000 gold.
  • Total cost remains at 5,900 gold due to the increased cost of Dragon Lance.

Manta Style 

  • Ranged illusion damage from Mirror Image reduced from 28% to 25%.
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Mask of Madness 

  • Lifesteal bonus reduced from +24% to +22%.
  • Lifesteal against creeps reduced from +14.4% to +13.2%.

Mjollnir 

  • Static Charge duration reduced from 15 to 12 seconds.

Octarine Core 

  • Recipe cost increased from 200 to 400 gold.
  • Total cost increased from 4,900 to 5,100 gold.
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Satanic 

  • Lifesteal bonus reduced from +30% to +25%.
  • Lifesteal against creeps reduced from +18% to +15%.

Shiva's Guard 

  • Arctic Blast damage reduced from 260 to 225.

Silver Edge 

  • Shadow Walk cooldown increased from 22 to 23 seconds.
  • Shadow Walk movement speed bonus reduced from 22% to 20%.
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Neutral Item Changes

Greedy 

  • Attack damage penalty increased from 30/60 to 35/70.

Anti-Mage 

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Mana Break 

  • Portion of burned mana dealt as damage increased from 60% to 65%.

Bane 

  • Base armor reduced by 1.

Batrider 

  • Intelligence growth increased from 2.9 to 3.2.
  • Damage growth per level increased from 3.5 to 3.6.
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Bounty Hunter 

Track 

  • Bonus gold for Bounty Hunter reduced from 130/225/320 to 80/160/240.
  • Bonus gold for allies reduced from 50/90/130 to 40/80/120.

Talents 

  • Level 10 talent for +0.6 seconds Shuriken Toss slow reduced to +0.35 seconds.
  • Level 20 talent "Track grants True Sight" replaced with "+190 Shuriken Toss damage".
  • Level 25 talent "+250 Shuriken Toss damage" replaced with "Track grants True Sight".
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Broodmother 

Insatiable Hunger 

  • Mana cost reduced from 80 to 70.

Centaur Warrunner 

  • Base damage reduced by 2.
  • Level 1 damage reduced from 64–66 to 62–64.
  • Base movement speed reduced from 300 to 295.
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Hitch a Ride 

  • Cast range reduced from 250 to 200.

Chen 

  • Strength growth increased from 2.0 to 2.2.

Zealot 

  • Respawn time changed from 60 seconds to 60 seconds minus 1 second per hero level.
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Clockwerk 

Power Cogs 

  • Mana cost increased from 75 to 90.
  • Knockback duration reduced from 0.8 to 0.7 seconds.

Disruptor 

  • Base intelligence increased from 20 to 21.
  • Level 1 damage increased from 47–51 to 48–52.
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Earth Spirit 

  • Base attack speed reduced from 100 to 95.

Stone Remnant 

  • Charge count changed from 7 + 1 per 4 levels to 7 + 1 per 5 levels.
  • Maximum charge count reduced from 14 at level 28 to 13 at level 30.

Talents 

  • Level 20 talent "+25% Magnetize damage and duration" replaced with "+35 Magnetize damage per second".
  • Level 20 talent "+175% Rolling Boulder damage from strength" replaced with "+200 Geomagnetic Grip remnant damage".
  • Level 25 talent "+250 Geomagnetic Grip remnant damage" replaced with "+250% Rolling Boulder damage from strength".
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Ember Spirit 

  • Base agility reduced from 22 to 21.
  • Level 1 damage reduced from 52–56 to 51–55.

Enigma 

Demonic Conversion 

  • Eidolon attack range reduced from 425/450/475/500 to 380/420/460/500.
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Black Hole 

  • Pull speed with Aghanim's Scepter reduced from 175 to 150.

Talents 

  • Level 20 Eidolon damage talent reduced from +40 to +30.

Hoodwink 

  • Base strength reduced from 17 to 16.
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Huskar 

  • Base strength reduced from 23 to 22.
  • Level 1 damage reduced from 44–49 to 43–48.
  • Strength growth increased from 3.3 to 3.4.

Invoker 

Cold Snap 

  • Cooldown increased from 18 to 19 seconds.
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Ghost Walk 

  • Aghanim's Shard no longer deals damage to non-hero units.

Io 

Talents 

  • Level 15 talent "+50% Spirits damage" reduced to +40%.
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Keeper of the Light 

  • Base attack speed reduced from 100 to 90.

Chakra Magic 

  • Cooldown reduction decreased from 3/4/5/6 to 2.5/3.5/4.5/5.5 seconds.

Spirit Form 

  • Illuminate healing reduced from 70% to 60%.
  • Illuminate healing with Aghanim's Shard remains at 100%.
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Kez 

  • Base damage reduced by 1.
  • Level 1 damage reduced from 50–56 to 49–55.

Talents 

  • Level 20 talent "+4% Kazurai Katana damage per second" reduced to +3.5%.

Largo 

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Island Elixir 

  • Healing changed from 34/56/78 to 30/55/80.

Lifestealer 

Rage 

  • Cooldown increased from 20/19/18/17 to 21/20/19/18 seconds.
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Infest 

  • Duration on enemies with Aghanim's Scepter reduced from 5 to 4 seconds.

Talents 

  • Level 10 talent "+20 movement speed" reduced to +15.

Lina 

  • Base intelligence reduced from 30 to 28.
  • Level 1 damage reduced from 51–59 to 49–57.
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Fiery Soul 

  • Attack speed bonus reduced from 8/16/24/32 to 7/14/21/28.
  • Duration reduced from 18 to 16 seconds.

Lone Druid 

Entangle 

  • Accumulation duration reduced from 10 seconds to 7/8/9/10 seconds.
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Marci 

Rebound 

  • Ally movement speed bonus changed from 15/20/25/30% to a fixed 25%.

Mars 

  • Base armor increased by 1.
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Mirana 

Celestial Quiver 

  • Base charge restoration time increased from 6 to 7 seconds.

Sacred Arrow 

  • Maximum stun duration reduced from 2.6/3.4/4.2/5 to 2.3/3.2/4.1/5 seconds.
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Necrophos 

Sadist 

  • Multiplier per hero kill reduced from 6 to 4.

Ghost Shroud 

  • Healing amplification reduced from 55/65/75/85% to 45/55/65/75%.
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Shadow Fiend 

Necromastery 

  • Damage per soul changed from 1.35 + 0.15 per level to 1 + 0.8 per every 6 levels.

Shadowraze 

  • Bonus damage per soul reduced from 3 to 2.
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Talents 

  • Level 15 talent "+2 armor reduction Presence of the Dark Lord" reduced to +1.5.

Slardar 

  • Base health regeneration reduced by 0.25.

Slithereen Crush 

  • Damage reduced from 75/150/225/300 to 60/140/220/300.
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Spectre 

Desolate 

  • Damage changed from 23 + 2 per level to 23.5 + 1.5 per level.

Treant Protector 

  • Base intelligence reduced from 20 to 17.
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Nature's Guise 

  • Invisibility retention time after leaving trees reduced from 2 to 1 second.

Leech Seed 

  • Ability now costs 35 mana.
  • Portion of damage converted to healing changed from 20% to 10/15/20/25%.

Living Armor 

  • Minimum damage block reduced from 20 to 10.
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Talents 

  • Level 10 talent "+3 Living Armor heal per second" replaced with "+3 seconds Living Armor duration".

Underlord 

Pit of Malice 

  • Ability can no longer be upgraded with Aghanim's Scepter.
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Fiend's Gate

  • Cooldown with Aghanim's Scepter reduced from 100/95/90 to 90/85/80 seconds.

Undying 

  • Base health regeneration reduced by 0.25.

Decay 

  • Mana cost increased from 100 to 110.
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Ursa 

Maul 

  • Max health damage increased from 1.25% to 1.75%.

Warlock 

  • Base attack speed increased from 90 to 95.
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Winter Wyvern 

Arctic Burn 

  • Cooldown increased from 26/24/22/20 to 29/26/23/20 seconds.

Cold Embrace 

  • Healing from max health per second reduced from 2.25/3/3.75/4.5% to 1.5/2.5/3.5/4.5%.
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Bug Fixes

Besides balance changes, Valve fixed a number of bugs:

  • Fixed a spot near the top Roshan pit where a hero could hide inside the cave's geometry.
  • Fixed the ability to mark items for sale that are normally unsellable during the initial full refund period.
  • Tranquil Boots now properly go on cooldown when disassembled from the stash.
  • Fixed an issue where Bane's Nightmare removed vision from targets with debuff immunity.
  • Fixed Bounty Hunter's Big Game Hunter not granting bonus gold.
  • Elder Titan's Astral Spirit can no longer use Echo Stomp during its return.
  • Lone Druid's Spirit Bear no longer remains under the original player's control after swapping heroes.
  • Fixed interaction of Lina's level 25 talent critical hit with other sources of critical damage.
  • Fixed redirection of Consume from Aghanim's Scepter Alchemist and Moon Shard by Spirit Breaker's Planar Pocket.
  • Fixed Planar Pocket interactions with Linken's Sphere on Spirit Breaker.
  • Timbersaw's Flamethrower no longer reveals the hero on the mini-map.
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Comments3
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so is bounty hunter still worth picking now that track gold got cut that hard?

00
Reply

worth it based on what, track gold’s gutted

00
Reply

bounty hunter still farms info with track, gold was just the cringe part

00
Reply