Bad News Capybaras Anzeigetafel

+/-

KARTEN PUNKTZAHL

38

28

8

+10

84

5:2

8

0

Mirage10

8.4

+11%

38

30

9

+8

87

9:1

8

1

Mirage10

8.2

+12%

39

31

8

+8

86

3:7

10

0

Mirage10

8.0

+7%

28

27

8

+1

76

3:4

8

2

Mirage8.4

6.9

-6%

19

33

16

-14

61

2:8

4

0

Mirage8.6

6.1

-13%

Gesamt

162

149

49

+13

394

22:22

38

3

Mirage9.4

7.5

+2%

Revel Anzeigetafel

+/-

KARTEN PUNKTZAHL

36

35

9

+1

90

6:4

10

1

Mirage10

8.2

-5%

57

55

19

+2

211

8:7

16

0

Mirage10

8.2

+33%

33

27

5

+6

86

3:4

10

1

Mirage9.6

7.6

+1%

53

47

9

+6

186

8:9

12

0

Mirage9.6

7.6

+38%

29

33

9

-4

82

3:2

7

0

Mirage9.1

7.1

-4%

45

55

11

-10

180

7:3

12

1

Mirage9.1

7.1

+30%

24

36

9

-12

64

5:7

4

1

Mirage9.3

6.7

-6%

48

60

18

-12

182

11:8

14

0

Mirage9.3

6.7

+49%

26

31

5

-5

61

5:5

7

0

Mirage7.8

6.3

-16%

43

53

9

-10

153

5:8

13

0

Mirage7.8

6.3

+12%

Gesamt

394

432

103

-38

1295

61:57

105

4

Mirage9.1

7.2

+13%

Clash.gg 3 cases
score predict & Analytics Insights
2 - 0
Ergebnis
2 - 1
1 - 2
0 - 2
Teams Vorteil

Karten

Punktzahl

7.3

7.1

Mirage0.5

Gewinn Runden

39

35

Mirage2

Tötungen

429

394

Mirage21

Schaden

46.04K

44.19K

Mirage1400

Ökonomie

1.53M

1.47M

Mirage-39450

LeistungenMatch

Rekord/Zeit/Karte

Wert/D

Setzen durch

Rivael

AWP Kills auf der Karte

  •  Mirage

176.2912

GLOCK Kills auf der Karte

  •  Mirage

41.4531

Multi-Tötungen x-

  •  Mirage

4

Multi-Tötungen x-

  •  Mirage

4

Multi-Tötungen x-

  •  Mirage

4

Kupplung (opponents)

  •  Mirage

2

Kupplung (opponents)

  •  Mirage

2

Handel auf der Karte

  •  Anubis

8.973.3817

Geschwindigkeitsrunde (sec)

  •  Anubis

00:25s01:55s

Geschwindigkeitsrunde (sec)

  •  Anubis

00:21s01:55s

Aufstellungen
Aufstellung
Picks & Bans
Ancient
Ancient
Verbot
Dust II
Dust II
Verbot
Nuke
Nuke
Pick
Anubis
Anubis
Pick
Train
Train
Verbot
Inferno
Inferno
Verbot
Mirage
Mirage
Entscheiden
Historisch Karten Gewinnrate Letzte 6 Monate

Mirage

80%

Anubis

75%

Dust II

50%

Inferno

50%

Nuke

0%

Train

0%

Ancient

0%

Letzte 5 Karten

Mirage

80%

5

1

w
l
fb
w

Anubis

0%

2

2

l

Dust II

50%

2

1

w
l

Inferno

50%

2

0

w
l

Nuke

50%

2

0

w
l

Train

0%

0

4

Ancient

0%

0

6

fb
fb
fb

Letzte 5 Karten

Mirage

0%

3

0

l

Anubis

75%

4

0

l
w
w

Dust II

0%

0

1

Inferno

0%

0

2

Nuke

50%

2

0

l
w

Train

0%

0

1

fb

Ancient

0%

2

0

l
l
Letzte Ergebnisse
Kopf an Kopf
Die Teams haben sich in den letzten 6 Monaten nicht getroffen
Vergangene Spiele
Info
Match analysis of Bad News Capybaras vs Revel by the Bo3.gg Team

In the CS2 match between Bad News Capybaras and Revel, a series of thrilling battles unfolded with a score of 2-1, on the following maps: Mirage, Anubis, Mirage, and victory was secured by Bad News Capybaras. The MVP of this match was Grave.


Bad News Capybaras analytics

The team Bad News Capybaras secured 39 out of 74 rounds, showcasing their ability to control and adapt to various situations. They won on the maps Mirage, Mirage. They also successfully set 4 bombs during the match.


The standout players for Bad News Capybaras were Grave contributed 38 kills and Gabe contributed 38 kills. Their exceptional skills played a pivotal role in securing the win. Thanks to coordinated effort, the team inflicted 17277 overall damage.


On the defensive side, Bad News Capybaras held their ground firmly, successfully defending 20 bomb plants. Their defensive coordination and site control proved to be crucial.


Revel analytics

The team Revel managed to secure 35 out of 74 rounds, but faced challenges in adapting to their opponent's strategies. Capturing 5 plants during the match did not lead the team to victory.


The standout players for Revel were P3nny contributed 36 kills and P3nny contributed 57 kills. 44185 of total damage by Revel could not prevent Bad News Capybaras from securing the victory


On the defensive side, Revel struggled to hold their ground, successfully defending 20 bomb plants. Their defensive coordination faced challenges, making it difficult to maintain site control.

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