Inferno
13 - 4
Amped Anzeigetafel Inferno (M1)

+/-

RUNDEN PUNKTZAHL

MVP

21

11

6

+10

144

4:2

6

0

9.5

0%

19

7

3

+12

88

3:0

5

0

8.3

0%

13

12

9

+1

94

3:1

3

0

7.1

0%

12

9

6

+3

72

1:0

2

0

6.5

0%

7

10

5

-3

56

1:2

1

1

5.9

0%

Gesamt

72

49

29

+23

454

12:5

17

1

7.5

0%

Team Hyper Anzeigetafel Inferno (M1)

+/-

RUNDEN PUNKTZAHL

12

16

4

-4

84

0:2

1

0

5.6

0%

12

14

1

-2

69

2:4

3

0

5.4

0%

9

13

2

-4

67

1:1

1

0

5.3

0%

9

15

5

-6

67

0:1

2

0

5.1

0%

7

14

2

-7

50

2:4

1

0

4.5

0%

Gesamt

49

72

14

-23

336

5:12

8

0

5.2

0%

Clash.gg 3 cases
score predict & Analytics Insights
Ergebnis
1 - 0
0 - 1
Teamvorteil Inferno (M1)
Aufstellungen
Picks & Bans

Derzeit liegen keine Informationen zu diesem Kartenentwurf vor.
Historisch Karten Gewinnrate Letzte 6 Monate

Anubis

75%

Dust II

50%

Inferno

50%

Nuke

33%

Ancient

20%

Train

0%

Letzte 5 Karten

Anubis

75%

4

0

Dust II

0%

0

0

Inferno

50%

2

0

l

Nuke

0%

0

0

Ancient

20%

5

0

l
w
l

Train

0%

0

0

Letzte 5 Karten

Anubis

0%

2

0

l
l

Dust II

50%

6

0

w
l
w

Inferno

0%

2

0

l

Nuke

33%

3

0

l
l

Ancient

0%

0

0

Train

0%

1

0

l
Letzte Ergebnisse
Kopf an Kopf
Die Teams haben sich in den letzten 6 Monaten nicht getroffen
Vergangene Spiele
Info
Map Analysis of Amped vs Team Hyper by the Bo3.gg Team

Amped on Inferno Analysis

Amped demonstrated their prowers on Inferno, securing 13 out of 17 rounds, showcasing their ability to control and adapt to various situations on this specific map. Victory on this map contributed to their overall success in the match.


The standout players for Amped on Inferno were -_AJ, who contributed 21 kills, and Wilson, who added 19 kills to the team's efforts. Their exceptional skills and coordination were instrumental in securing the map win. Throughout the match on Inferno, the team inflicted a total of 7716 overall damage.


On the defensive side of Inferno, Amped held their ground firmly, successfully defending 4 bomb plants. Their defensive coordination and site control on this map proved to be crucial in their victory.


Team Hyper on Inferno Analysis

Inferno proved to be a challenging battleground for Team Hyper, as they managed to secure 4 out of 17 rounds on this map. Adapting to their opponent's strategies on this particular map presented difficulties for them.


The standout players for Team Hyper on Inferno included waterfallez, who contributed 12 kills, and warBlood-x-, who added 12 kills. Despite their individual efforts, inflicting 5717 total damage, Team Hyper couldn't prevent Amped from securing victory on Inferno


On the defensive side of Inferno, Team Hyper struggled to hold their ground, successfully defending 3 bomb plants. Their defensive coordination faced challenges on this map, making it difficult to maintain site control.

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